Using Shape to Categorize: Low-Shot Learning with an Explicit Shape Bias
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Abstract (arXiv)
It is widely accepted that reasoning about object shape is important for object recognition. However, the most powerful object recognition methods today do not explicitly make use of object shape during learning. In this work, motivated by recent developments in low-shot learning, findings in developmental psychology, and the increased use of synthetic data in computer vision research, we investigate how reasoning about 3D shape can be used to improve low-shot learning methods' generalization performance. We propose a new way to improve existing low-shot learning approaches by learning a discriminative embedding space using 3D object shape, and using this embedding by learning how to map images into it. Our new approach improves the performance of image-only low-shot learning approaches on multiple datasets. We also introduce Toys4K, a 3D object dataset with the largest number of object categories currently available, which supports low-shot learning.
Key facts. Cited by 115 papers in the map (data through 7 Oct 2026). Builds on 37 of its 61 references that are in the map. First posted on arXiv 18 Jan 2021.
Builds on
37 of 61 references.
References · 37
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