GS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generation
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Abstract (arXiv)
Many scalable latent 3D generators operate on structured tensors, whereas pre-optimized 3D Gaussian Splatting (3DGS) reconstructions are unordered, spatially irregular, and vary widely in primitive count. We present GS-Voxel, a fitting-free structured latent framework, and evaluate it for large-scale aerial 3D Gaussian scene generation. GS-Voxel deterministically converts a compatible pre-optimized 3DGS reconstruction into sparse active voxels without additional per-scene optimization, retaining the sub-voxel positions and rendering attributes of the selected primitives. A GS-specific factorized VAE then separately encodes voxel geometry and local Gaussian attributes into sparse 3D latents whose size grows with the number of occupied voxels rather than being limited by a fixed scene-wide primitive count. We train image-conditioned flow models in the GS-Voxel latent space to generate aerial 3DGS scenes. A key application enabled by GS-Voxel is large-area scene generation: overlap-aware tiled inference extends synthesis beyond a single training crop conditioned on satellite-view images. Our results show that GS-Voxel provides structured latents for pre-optimized aerial 3DGS reconstructions, with latent capacity that grows with the number of occupied voxels.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 36 of its 45 references that are in the map. First posted on arXiv 18 Aug 2026.
Builds on
36 of 45 references.
References · 36
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
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- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
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- 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Modelcited by 378
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
- 2022Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusioncited by 309
24 more
- 2024Direct3D: Scalable Image-to-3D Generation via 3D Latent Diffusion Transformercited by 210
- 2023XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchiescited by 189
- 2025Native and Compact Structured Latents for 3D Generationcited by 175
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshescited by 139
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- 20243DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priorscited by 74
- 2024DiffGS: Functional Gaussian Splatting Diffusioncited by 51
- 2025DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generationcited by 50
- 2024GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modelingcited by 45
- 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 44
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2025SynCity: Training-Free Generation of 3D Worldscited by 31
- 2023Sat2Density: Faithful Density Learning from Satellite-Ground Image Pairscited by 29
- 2024Sat2Scene: 3D Urban Scene Generation from Satellite Images with Diffusioncited by 27
- 2024UrbanWorld: An Urban World Model for 3D City Generationcited by 24
- 2025Sat2City: 3D City Generation from A Single Satellite Image with Cascaded Latent Diffusioncited by 16
- 2024A Lesson in Splats: Teacher-Guided Diffusion for 3D Gaussian Splats Generation with 2D Supervisioncited by 9
- 2025Seeing through Satellite Images at Street Viewscited by 9
- 2025EarthCrafter: Scalable 3D Earth Generation via Dual-Sparse Latent Diffusioncited by 6
- 2025Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussianscited by 6
- 2025From Orbit to Ground: Generative City Photogrammetry from Extreme Off-Nadir Satellite Imagescited by 5
- 2026Sat3DGen: Comprehensive Street-Level 3D Scene Generation from Single Satellite Imagecited by 5
- 2026Generative 3D Gaussians with Learned Density Controlcited by 4
- 2026Sat2City v2: Native 3D City Asset Generation from a Single Satellite Imagecited by 3
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Citing papers per year: 2026: 2.
2 papers.