GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Most recent advances in 3D generative modeling rely on diffusion or flow-matching formulations. We instead explore a fully autoregressive alternative and introduce GaussianGPT, a transformer-based model that directly generates 3D Gaussians via next-token prediction, thus facilitating full 3D scene generation. We first compress Gaussian primitives into a discrete latent grid using a sparse 3D convolutional autoencoder with vector quantization. The resulting tokens are serialized and modeled using a causal transformer with 3D rotary positional embedding, enabling sequential generation of spatial structure and appearance. Unlike diffusion-based methods that refine scenes holistically, our formulation constructs scenes step-by-step, naturally supporting completion, outpainting, controllable sampling via temperature, and flexible generation horizons. This formulation leverages the compositional inductive biases and scalability of autoregressive modeling while operating on explicit representations compatible with modern neural rendering pipelines, positioning autoregressive transformers as a complementary paradigm for controllable and context-aware 3D generation.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 65 of its 85 references that are in the map. First posted on arXiv 27 Mar 2026.
Builds on
65 of 85 references.
Closest ancestors · 7
Same direction, newest first
- 2024GaussianAnything: Interactive Point Cloud Flow Matching For 3D Object Generation12 Nov
- 2023VolumeDiffusion: Flexible Text-to-3D Generation with Efficient Volumetric Encoder18 Dec
- 2023DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis24 Mar
- 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusion2 Dec
- 2022Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functions24 Nov
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
- 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Models24 Jan
Other references · 58
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38 more
- 2022Fast Inference from Transformers via Speculative Decodingcited by 1,653
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- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
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- 2023Text-to-3D using Gaussian Splattingcited by 299
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- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 259
- 2023Text2Room: Extracting Textured 3D Meshes from 2D Text-to-Image Modelscited by 245
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- 2021Octree Transformer: Autoregressive 3D Shape Generation on Hierarchically Structured Sequencescited by 39
- 2024Value Residual Learningcited by 27
50 most cited of 58 All 58 (JSON)
Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026WorldClaw: Agentic 3D Open-World Generation at Scalecited by 8
- 2026BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenizationcited by 2
- 2026Implicit representations are dead. Long live explicit primitives!cited by 0
- 2026MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modelingcited by 0
- 2026Organize Primitives into Semantic Parts: Reinforcement Reasoning for 3D Segmentationcited by 0
- 2026Organize Primitives into Semantic Parts: Reinforcement Reasoning for 3D Segmentation3 Oct 2026
- 2026MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling14 Aug 2026
- 2026Implicit representations are dead. Long live explicit primitives!7 Aug 2026
- 2026WorldClaw: Agentic 3D Open-World Generation at Scale5 Aug 2026
- 2026BrickAnything: Geometry-Conditioned Buildable Brick Generation with Structure-Aware Tokenization25 May 2026
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