Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observations
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Abstract (arXiv)
Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a generative framework for probabilistic joint estimation of object and part shapes, as well as their pose under occlusion and partial visibility from one or multiple RGB-D images. By leveraging compositional synthetic scene generation and strong 3D shape priors, RecGen generalizes across diverse object types and real-world environments. RecGen achieves state-of-the-art performance on complex, heavily occluded datasets, robustly handling severe occlusions, symmetric objects, object parts, and intricate geometry and texture. Despite using nearly 80% fewer training meshes than the previous state of the art SAM3D, RecGen outperforms it by 30.1% in geometric shape quality, 9.1% in texture reconstruction, and 33.9% in pose estimation.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 78 of its 88 references that are in the map. First posted on arXiv 29 Apr 2026.
Builds on
78 of 88 references.
References · 78
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38 more
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50 most cited of 78 All 78 (JSON)
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Citing papers per year: 2026: 7.
7 papers.
- 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modelingcited by 2
- 2026SceneReGen: Generative Reconstruction of 3D Scenes from a Single Imagecited by 0
- 2026CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Imagecited by 0
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstructioncited by 0
- 2026DecomVoxel: Harnessing 3D-Native Priors with Guided In-situ Denoising Optimization for Decompositional Scene Reconstructioncited by 0
- 2026Building Rome from a Single Imagecited by 0
- 2026GenIA: Generative Reconstruction with Test-Time Input Alignmentcited by 0
- 2026GenIA: Generative Reconstruction with Test-Time Input Alignment8 Oct 2026
- 2026Building Rome from a Single Image6 Oct 2026
- 2026DecomVoxel: Harnessing 3D-Native Priors with Guided In-situ Denoising Optimization for Decompositional Scene Reconstruction1 Oct 2026
- 2026LEGO-Anything: Coding Agents for 3D Scene Reconstruction28 Sep 2026
- 2026CODA: Depth-Aligned Scene Completion and Object Decomposition from a Single RGB-D Image22 Sep 2026
- 2026Lucida: Parse, Generate, and Place for Composable Real-to-Sim Scene Modeling31 Aug 2026
- 2026SceneReGen: Generative Reconstruction of 3D Scenes from a Single Image25 Aug 2026