mlsanityData to 7 Oct 2026

DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylization

arXiv 2610.02044 ↗First posted 1 Oct 2026cs.CVcited by 0

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Recent advances in rectified flow-based image-to-3D generative models have enabled high-fidelity 3D asset generation. Building on this, a growing line of work has exploited these strong 3D priors for training-free stylization, transferring visual attributes from a reference image onto a generated 3D asset. However, existing methods enforce an all-or-nothing paradigm: color and texture are transferred jointly, with no mechanism to control them independently -- a limitation we formalize as Disentangled 3D Stylization(Disen3D). To address this, we propose DiDE, the first training-free framework for Disen3D. Key to our approach is the observation that the structured latent space of image-to-3D models is overcomplete with respect to texture: texture information occupies only a small subset of the style-significant channels, leaving a free subspace available for independent color encoding. DiDE exploits this via a channel partition mechanism that processes a content image, a texture reference, and a color reference through dedicated branches and composes both style signals interference-free at every self-attention layer, preserving content geometry throughout. Experiments on Disen3D-Bench, our newly collected multi-reference benchmark, show that DiDE consistently outperforms 2D and 3D stylization baselines in color fidelity, texture transfer, and content preservation.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 50 of its 54 references that are in the map. First posted on arXiv 1 Oct 2026.

Builds on

50 of 54 references.

Closest ancestors · 11

Same direction, newest first

  1. 2025Edit360: 2D Image Edits to 3D Assets from Any Angle12 Jun
  2. 2025TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models10 Feb
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  4. 2024RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion10 Apr
  5. 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec
  6. 2023DreamControl: Control-Based Text-to-3D Generation with 3D Self-Prior11 Dec
  7. 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
  8. 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
  9. 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Models28 Dec
  10. 2022LION: Latent Point Diffusion Models for 3D Shape Generation12 Oct
  11. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 39

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  6. 2022Scalable Diffusion Models with Transformerscited by 5,931
  7. 2022Flow Matching for Generative Modelingcited by 5,426
  8. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,550
  9. 2024Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scalingcited by 1,573
  10. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  11. 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
  12. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
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  2. 2023Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generatorscited by 666
  3. 2022SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generationcited by 287
  4. 20243D Diffuser Actor: Policy Diffusion with 3D Scene Representationscited by 278
  5. 2023XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchiescited by 183
  6. 2025Native and Compact Structured Latents for 3D Generationcited by 157
  7. 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
  8. 20243DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusioncited by 100
  9. 2023Art and the science of generative AI: A deeper divecited by 93
  10. 2021StyleMesh: Style Transfer for Indoor 3D Scene Reconstructionscited by 58
  11. 2020Deep Geometric Texture Synthesiscited by 51
  12. 2024TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusioncited by 51
  13. 2023Neural Wavelet-domain Diffusion for 3D Shape Generation, Inversion, and Manipulationcited by 27
  14. 2024Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioningcited by 26
  15. 2024Sketch2Scene: Automatic Generation of Interactive 3D Game Scenes from User's Casual Sketchescited by 21
  16. 2024ThemeStation: Generating Theme-Aware 3D Assets from Few Exemplarscited by 14
  17. 2024Multiscale Sliced Wasserstein Distances as Perceptual Color Difference Measurescited by 14
  18. 2024StyleTex: Style Image-Guided Texture Generation for 3D Modelscited by 14
  19. 2025Hierarchical Neural Semantic Representation for 3D Semantic Correspondencecited by 14
  20. 2022Toward Modeling Creative Processes for Algorithmic Paintingcited by 9
  21. 2025CharacterShot: Controllable and Consistent 4D Character Animationcited by 9
  22. 2024Style3D: Attention-guided Multi-view Style Transfer for 3D Object Generationcited by 8
  23. 2025Free-Lunch Color-Texture Disentanglement for Stylized Image Generationcited by 8
  24. 2025StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidancecited by 8
  25. 2025ART-DECO: Arbitrary Text Guidance for 3D Detailizer Constructioncited by 6
  26. 2026PEGAsus: 3D Personalization of Geometry and Appearancecited by 5
  27. 2026MorphAny3D: Unleashing the Power of Structured Latent in 3D Morphingcited by 4

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  6. 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assets
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