TaoFlowForge: Progressive Native Mesh Generation via Cascaded Flow Matching
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
3D content generation technology has significantly advanced the work of designers, as well as the 3D printing and gaming industries. However, it remains difficult to produce lightweight, editable, and topologically clean artistic content that is directly production-ready. To achieve this, we present TaoFlowForge, an artistic mesh foundation model that generates production-ready meshes. Specifically, TaoFlowForge decomposes the mesh generation process into vertices generation and their connectivity prediction, i.e., edges. We formulate vertices generation as a two-stage coarse-to-fine process and incorporate several effective loss functions to further enhance its performance. In the connectivity prediction stage, we propose a simple yet effective method for estimating the connectivity affinity between vertices and additionally predict per-vertex normals, which determines the correct orientation of faces. Besides, we construct a large-scale dataset combining hand-crafted 3D assets with public high-quality topology datasets. Based on this, a carefully designed data curation pipeline is employed to filter the raw dataset, retaining only high-quality topology data for model training. Our model is trained on the combined dataset and tested on both out-of-distribution hand-crafted set of 3D assets and public datasets. Under image-conditioned generation, TaoFlowForge outperforms autoregressive methods and achieves state-of-the-art results among open-source mesh topology generators. We will release all the code and weights together with a portion of our test dataset.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 40 of its 45 references that are in the map. First posted on arXiv 29 Sep 2026.
Builds on
40 of 45 references.
Closest ancestors · 15
Same direction, newest first
- 2026Nexus: Native Mesh Generation with Diffusion15 Jul
- 2026LATO.2: Factorized 3D Mesh Generation with Vertex and Topology Flow12 Jul
- 2026MeshFlow: Efficient Artistic Mesh Generation via MeshVAE and Flow-based Diffusion Transformer3 Jun
- 2026LATO: 3D Mesh Flow Matching with Structured TOpology Preserving LAtents6 Mar
- 2025Sparc3D: Sparse Representation and Construction for High-Resolution 3D Shapes Modeling20 May
- 2025MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs29 Mar
- 2025Hyper3D: Efficient 3D Representation via Hybrid Triplane and Octree Feature for Enhanced 3D Shape Variational Auto-Encoders13 Mar
- 2025TripoSG: High-Fidelity 3D Shape Synthesis using Large-Scale Rectified Flow Models10 Feb
- 2024Dora: Sampling and Benchmarking for 3D Shape Variational Auto-Encoders23 Dec
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets30 May
- 2024Direct3D: Scalable Image-to-3D Generation via 3D Latent Diffusion Transformer23 May
- 2023PolyDiff: Generating 3D Polygonal Meshes with Diffusion Models18 Dec
3 more
Other references · 25
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2022Scalable Diffusion Models with Transformerscited by 5,931
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2018Image Generation from Scene Graphscited by 324
- 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
- 2022ULIP: Learning a Unified Representation of Language, Images, and Point Clouds for 3D Understandingcited by 262
- 2023MeshGPT: Generating Triangle Meshes with Decoder-Only Transformerscited by 254
- 2023Uni3D: Exploring Unified 3D Representation at Scalecited by 231
- 2025Native and Compact Structured Latents for 3D Generationcited by 157
13 more
- 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
- 2021Using Shape to Categorize: Low-Shot Learning with an Explicit Shape Biascited by 115
- 2025Direct3D-S2: Gigascale 3D Generation Made Easy with Spatial Sparse Attentioncited by 103
- 2024MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenizationcited by 102
- 2024Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scalecited by 87
- 2024EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generationcited by 84
- 2025SparseFlex: High-Resolution and Arbitrary-Topology 3D Shape Modelingcited by 76
- 2024Scaling Mesh Generation via Compressive Tokenizationcited by 71
- 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learningcited by 62
- 2025TexVerse: A Universe of 3D Objects with High-Resolution Texturescited by 41
- 2025TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencingcited by 38
- 2025FastMesh: Efficient Artistic Mesh Generation via Component Decouplingcited by 17
- 2026FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generationcited by 4
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- 2026TriFlow: Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fields
- 2026Meshy T2: Fast Native Mesh Generation with Flow Matching
- 2026PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation
- 2026SeamGen: Artist-Aligned UV Seam Generation via Graph Flow Matching
- 2026MeshCarve: Artisan Mesh Generation with Flow Matching in Compact Latent Spaces
- 2026SeamFlow: Structure-Aware Flow Matching on Edge Probabilities for Artist-Like UV Unwrapping
- 2026MeshFlow: Mesh Generation with Equivariant Flow Matching
- 2025Topology Sculptor, Shape Refiner: Discrete Diffusion Model for High-Fidelity 3D Meshes Generation