MeMix: Writing Less, Remembering More for Streaming 3D Reconstruction
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Abstract (arXiv)
Reconstruction is a fundamental task in 3D vision and a fundamental capability for spatial intelligence. Particularly, streaming 3D reconstruction is central to real-time spatial perception, yet existing recurrent online models often suffer from progressive degradation on long sequences due to state drift and forgetting, motivating inference-time remedies. We present MeMix, a training-free, plug-and-play module that improves streaming reconstruction by recasting the recurrent state into a Memory Mixture. MeMix partitions the state into multiple independent memory patches and updates only the least-aligned memory patches while exactly preserving others. This selective update mitigates catastrophic forgetting while retaining O(1) inference memory, and requires no fine-tuning or additional learnable parameters, making it directly applicable to existing recurrent reconstruction models. Across standard benchmarks (ScanNet, 7-Scenes, KITTI, etc.), under identical backbones and inference settings, MeMix reduces reconstruction completeness error by 15.3% on average (up to 40.0%) across 300--500 frame streams on 7-Scenes. The code is available at https://dongjiacheng06.github.io/MeMix/
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 49 of its 58 references that are in the map. First posted on arXiv 16 Mar 2026.
Builds on
49 of 58 references.
References · 49
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37 more
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Built on by
Citing papers per year: 2026: 5.
5 papers.
- 2026Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Trainingcited by 5
- 2026Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstructioncited by 1
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planningcited by 0
- 2026Slot3R: Set-Associative Spatial Memory for Streaming 3D Reconstructioncited by 0
- 2026Slot3R: Set-Associative Spatial Memory for Streaming 3D Reconstruction8 Oct 2026
- 2026Graph Sparse Sampling: Breaking the Curse of the Horizon in Continuous MDP Planning6 Jul 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026Rethinking the State Update Gate for Long-Sequence Recurrent 3D Reconstruction16 May 2026
- 2026Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Training8 Apr 2026