mlsanityData to 14 Oct 2026

Reasmory: 3D Reconstruction as Explicit Memory for VLMs Spatial Reasoning

arXiv 2606.00963 ↗First posted 31 May 2026cs.CV cs.CLcited by 0

On the map: LLM reasoning → Spatial and embodied reasoning

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Abstract (arXiv)

Vision-Language Models (VLMs) exhibit emerging spatial reasoning capabilities, yet they remain unreliable on tasks requiring precise spatial understanding, such as viewpoint reasoning, directional comparison, and distance estimation. In multi-view images and monocular videos, relevant spatial cues are often sparse and distributed across redundant observations, making them difficult to organize and exploit. Reconstruction-based Vision Foundation Models (VFMs) offer a natural way to aggregate such observations into explicit spatial memory, such as point clouds. However, simply exposing reconstruction models as free-form tools is brittle, VLMs may invoke tools incorrectly, skip required spatial transformations, or misuse intermediate results. We propose Reasmory, a framework that formulates spatial reasoning as structured program execution over reconstructed spatial memory. Reasmory constructs explicit 3D memory, augments it with semantically grounded 3D object instances, and introduces a lightweight Domain-Specific Language (DSL) that constrains how VLMs query objects and cameras, transform viewpoints, and render observations during reasoning. Generated programs are parsed and validated before execution, enabling more reliable interaction with spatial memory than unconstrained tool use. Experiments on multi-view image and video spatial reasoning benchmarks show consistent gains of 6--18% over strong baselines, including GPT-5-mini and Gemini-3-flash, indicating that explicit 3D memory is most useful when accessed through constrained, validated operations rather than free-form tool calls.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning. Builds on 59 of its 70 references that are in the map. First posted on arXiv 31 May 2026.

Builds on

59 of 70 references.

Closest ancestors · 15

Same direction, newest first

  1. 2026Boosting MLLM Spatial Reasoning with Geometrically Referenced 3D Scene Representations9 Mar
  2. 2026pySpatial: Generating 3D Visual Programs for Zero-Shot Spatial Reasoning1 Mar
  3. 2026Think3D: Thinking with Space for Spatial Reasoning19 Jan
  4. 2025SpaceMind: Camera-Guided Modality Fusion for Spatial Reasoning in Vision-Language Models28 Nov
  5. 2025G2VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning26 Nov
  6. 2025Think with 3D: Geometric Imagination Grounded Spatial Reasoning from Limited Views21 Oct
  7. 2025Pursuing Minimal Sufficiency in Spatial Reasoning19 Oct
  8. 2025SpatialLadder: Progressive Training for Spatial Reasoning in Vision-Language Models9 Oct
  9. 2025MSNav: Zero-Shot Vision-and-Language Navigation with Dynamic Memory and LLM Spatial Reasoning20 Aug
  10. 2025VLM4D: Towards Spatiotemporal Awareness in Vision Language Models4 Aug
  11. 2025MindJourney: Test-Time Scaling with World Models for Spatial Reasoning16 Jul
  12. 20253DRS: MLLMs Need 3D-Aware Representation Supervision for Scene Understanding2 Jun
3 more
  1. 2025SpaceR: Reinforcing MLLMs in Video Spatial Reasoning2 Apr
  2. 2024Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces18 Dec
  3. 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities22 Jan

Other references · 44

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  3. 2023Visual Instruction Tuningcited by 7,869
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2023Improved Baselines with Visual Instruction Tuningcited by 4,418
  6. 2023Toolformer: Language Models Can Teach Themselves to Use Toolscited by 4,182
  7. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  8. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  9. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 3,080
  10. 2025Qwen3-VL Technical Reportcited by 2,793
  11. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  12. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
32 more
  1. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  2. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  3. 2025SAM 3: Segment Anything with Conceptscited by 906
  4. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  5. 2022PAL: Program-aided Language Modelscited by 652
  6. 2023ViperGPT: Visual Inference via Python Execution for Reasoningcited by 603
  7. 2025Continuous 3D Perception Model with Persistent Statecited by 548
  8. 2022Visual Programming: Compositional visual reasoning without trainingcited by 516
  9. 2025Video-R1: Reinforcing Video Reasoning in MLLMscited by 484
  10. 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 319
  11. 20243D Reconstruction with Spatial Memorycited by 277
  12. 2025Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligencecited by 217
  13. 2025WorldMem: Long-term Consistent World Simulation with Memorycited by 168
  14. 2025VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D Reconstructioncited by 166
  15. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
  16. 2025Streaming 4D Visual Geometry Transformercited by 161
  17. 2025Test-Time Training Done Rightcited by 130
  18. 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 129
  19. 2025VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memorycited by 109
  20. 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 87
  21. 2025Long-Context State-Space Video World Modelscited by 64
  22. 2025VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuningcited by 63
  23. 2024MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentationcited by 56
  24. 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 39
  25. 2024DynaMem: Online Dynamic Spatio-Semantic Memory for Open World Mobile Manipulationcited by 32
  26. 2025Learning 3D Persistent Embodied World Modelscited by 29
  27. 20243DGraphLLM: Combining Semantic Graphs and Large Language Models for 3D Scene Understandingcited by 27
  28. 2025StateSpaceDiffuser: Bringing Long Context to Diffusion World Modelscited by 19
  29. 2025InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Modelcited by 10
  30. 2026Flow3r: Factored Flow Prediction for Scalable Visual Geometry Learningcited by 9
  31. 2025Mem4Nav: Boosting Vision-and-Language Navigation in Urban Environments with a Hierarchical Spatial-Cognition Long-Short Memory Systemcited by 3
  32. 2025Constructing coherent spatial memory in LLM agents through graph rectificationcited by 2

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  3. 2025SpatialMosaic: A Multiview VLM Dataset for Partial Visibility
  4. 2026World2VLM: Distilling World Model Imagination into VLMs for Dynamic Spatial Reasoning
  5. 2024I Know About "Up"! Enhancing Spatial Reasoning in Visual Language Models Through 3D Reconstruction
  6. 20253D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding
  7. 2025GRAID: Enhancing Spatial Reasoning of VLMs Through High-Fidelity Data Generation
  8. 2026Make Geometry Matter for Spatial Reasoning