MERG3R: A Divide-and-Conquer Approach to Large-Scale Neural Visual Geometry
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Abstract (arXiv)
Recent advancements in neural visual geometry, including transformer-based models such as VGGT and Pi3, have achieved impressive accuracy on 3D reconstruction tasks. However, their reliance on full attention makes them fundamentally limited by GPU memory capacity, preventing them from scaling to large, unordered image collections. We introduce MERG3R, a training-free divide-and-conquer framework that enables geometric foundation models to operate far beyond their native memory limits. MERG3R first reorders and partitions unordered images into overlapping, geometrically diverse subsets that can be reconstructed independently. It then merges the resulting local reconstructions through an efficient global alignment and confidence-weighted bundle adjustment procedure, producing a globally consistent 3D model. Our framework is model-agnostic and can be paired with existing neural geometry models. Across large-scale datasets, including 7-Scenes, NRGBD, Tanks & Temples, and Cambridge Landmarks, MERG3R consistently improves reconstruction accuracy, memory efficiency, and scalability, enabling high-quality reconstruction when the dataset exceeds memory capacity limits.
Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 28 of its 42 references that are in the map. First posted on arXiv 2 Mar 2026.
Builds on
28 of 42 references.
References · 28
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16 more
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Built on by
Citing papers per year: 2026: 3.
3 papers.
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- 2026G3AR: Graph-Guided Neural Visual Geometry for Scalable Multi-Sequence Aerial Registrationcited by 0
- 2026G3AR: Graph-Guided Neural Visual Geometry for Scalable Multi-Sequence Aerial Registration15 Sep 2026
- 2026On-the-Fly3R: Towards Robust Online 3D Reconstruction with Feed-Forward 3R Models for Large-Scale UAV Scenarios1 Sep 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026