mlsanityData to 14 Oct 2026

MERG3R: A Divide-and-Conquer Approach to Large-Scale Neural Visual Geometry

arXiv 2603.02351 ↗First posted 2 Mar 2026cs.CVcited by 3

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Abstract (arXiv)

Recent advancements in neural visual geometry, including transformer-based models such as VGGT and Pi3, have achieved impressive accuracy on 3D reconstruction tasks. However, their reliance on full attention makes them fundamentally limited by GPU memory capacity, preventing them from scaling to large, unordered image collections. We introduce MERG3R, a training-free divide-and-conquer framework that enables geometric foundation models to operate far beyond their native memory limits. MERG3R first reorders and partitions unordered images into overlapping, geometrically diverse subsets that can be reconstructed independently. It then merges the resulting local reconstructions through an efficient global alignment and confidence-weighted bundle adjustment procedure, producing a globally consistent 3D model. Our framework is model-agnostic and can be paired with existing neural geometry models. Across large-scale datasets, including 7-Scenes, NRGBD, Tanks & Temples, and Cambridge Landmarks, MERG3R consistently improves reconstruction accuracy, memory efficiency, and scalability, enabling high-quality reconstruction when the dataset exceeds memory capacity limits.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 28 of its 42 references that are in the map. First posted on arXiv 2 Mar 2026.

Builds on

28 of 42 references.

References · 28

  1. 2017Attention Is All You Needcited by 60,361
  2. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2021Vision Transformers for Dense Predictioncited by 1,803
  5. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  6. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  7. 2017SuperPoint: Self-Supervised Interest Point Detection and Descriptioncited by 1,320
  8. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  9. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  10. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
  11. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  12. 2023LightGlue: Local Feature Matching at Light Speedcited by 590
16 more
  1. 2025Continuous 3D Perception Model with Persistent Statecited by 548
  2. 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
  3. 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
  4. 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 314
  5. 2021Neural RGB-D Surface Reconstructioncited by 313
  6. 20243D Reconstruction with Spatial Memorycited by 277
  7. 2023Visual Geometry Grounded Deep Structure From Motioncited by 227
  8. 2024Global Structure-from-Motion Revisitedcited by 218
  9. 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
  10. 2024MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motioncited by 162
  11. 2017A Survey of Structure from Motioncited by 158
  12. 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 129
  13. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 118
  14. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
  15. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 98
  16. 2019Graph-Based Parallel Large Scale Structure from Motioncited by 21

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Citing papers per year: 2026: 3.

3 papers.