VGGT-Motion: Motion-Aware Calibration-Free Monocular SLAM for Long-Range Consistency
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Abstract (arXiv)
Despite recent progress in calibration-free monocular SLAM via 3D vision foundation models, scale drift remains severe on long sequences. Motion-agnostic partitioning breaks contextual coherence and causes zero-motion drift, while conventional geometric alignment is computationally expensive. To address these issues, we propose VGGT-Motion, a calibration-free SLAM system for efficient and robust global consistency over kilometer-scale trajectories. Specifically, we first propose a motion-aware submap construction mechanism that uses optical flow to guide adaptive partitioning, prune static redundancy, and encapsulate turns for stable local geometry. We then design an anchor-driven direct Sim(3) registration strategy. By exploiting context-balanced anchors, it achieves search-free, pixel-wise dense alignment and efficient loop closure without costly feature matching. Finally, a lightweight submap-level pose graph optimization enforces global consistency with linear complexity, enabling scalable long-range operation. Experiments show that VGGT-Motion markedly improves trajectory accuracy and efficiency, achieving state-of-the-art performance in zero-shot, long-range calibration-free monocular SLAM.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 32 of its 44 references that are in the map. First posted on arXiv 5 Feb 2026.
Builds on
32 of 44 references.
References · 32
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- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2024Depth Anything V2cited by 1,385
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20 more
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- 2024Global Structure-from-Motion Revisitedcited by 215
- 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 198
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- 2025Streaming 4D Visual Geometry Transformercited by 147
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- 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 122
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 107
- 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 76
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Built on by
Citing papers per year: 2026: 6.
6 papers.
- 2026Glob3R: Global Structure-from-Motion with 3D Foundation Modelscited by 2
- 2026VGGT-Align: Bridging Local Reconstruction and Global Consistency for Long-Sequence 3D Reconstructioncited by 1
- 2026LongDPM: Overlap-Aware 4D Reconstruction from Long Monocular Videoscited by 0
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformerscited by 0
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstructioncited by 0
- 2026FFVO: A Feedforward Pose Decoder for Long-Horizon Visual Odometrycited by 0
- 2026FFVO: A Feedforward Pose Decoder for Long-Horizon Visual Odometry12 Sep 2026
- 2026Scal3R: Learning Efficient Multi-Relative Pose Query for Scalable Online 3D Reconstruction3 Sep 2026
- 2026VGGT-Align: Bridging Local Reconstruction and Global Consistency for Long-Sequence 3D Reconstruction15 Aug 2026
- 2026Glob3R: Global Structure-from-Motion with 3D Foundation Models10 Jul 2026
- 2026Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers22 May 2026
- 2026LongDPM: Overlap-Aware 4D Reconstruction from Long Monocular Videos17 May 2026