VGGT-Bridge: Beyond Sequential Pose Graphs via Coarse-Stride Skip Edges
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Abstract (arXiv)
Feed-forward visual geometry transformers such as VGGT reconstruct dense 3D structure from images in a single forward pass, simplifying multi-view 3D reconstruction. However, their quadratic attention complexity makes them difficult to scale to long sequences with thousands of frames. Chunk-and-align frameworks address this by splitting a long sequence into overlapping chunks and stitching their local reconstructions into a pose graph. Yet existing methods connect only sequentially adjacent chunks, so small per-frame errors accumulate along the chain into large-scale drift. To move beyond sequential edges, we propose VGGT-Bridge, which adds long-range skip edges that directly constrain non-adjacent chunks without retraining. By running VGGT on sparsely sampled coarse chunks, each coarse chunk bridges distant fine chunks into a single direct constraint. We further turn VGGT's first-frame scale bias into a drift correction by feeding selected coarse chunks in reverse, and a loop-aware policy keeps this reversal compatible with existing loop closures. VGGT-Bridge reduces ATE by 28.3% on KITTI Odometry, 18.8% on Virtual KITTI, and 10.0% on Waymo Open over the SwiftVGGT baseline, achieving the best performance among all chunk-and-align methods.
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References · 10
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 319
- 2018BA-Net: Dense Bundle Adjustment Networkcited by 175
- 2025Streaming 4D Visual Geometry Transformercited by 161
- 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 129
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
- 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 39
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 31
- 2026LongStream: Long-Sequence Streaming Autoregressive Visual Geometrycited by 23
- 2026VGGT-Motion: Motion-Aware Calibration-Free Monocular SLAM for Long-Range Consistencycited by 8
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