Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping
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Abstract (arXiv)
Long-horizon online visual mapping requires continuous camera-motion and scene-geometry estimation under bounded computation. Recent feed-forward 3D reconstruction models provide strong geometric priors, but streaming variants often predict poses in a fixed or historically maintained coordinate system, leading to train--test mismatch, early-anchor attention bias, and accumulated drift. We propose Anchor3R, a current-centric streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current-frame coordinate system. Overlapping predictions form a dense relative-pose graph, supporting online pose updates and loop-aware motion averaging for global reconstruction. Experiments on indoor, outdoor, driving, and RGB-D benchmarks demonstrate improved long-horizon pose accuracy and dense reconstruction quality over existing streaming baselines. Despite being trained only on 48-frame sequences, Anchor3R directly generalizes to streams exceeding 10,000 frames while maintaining bounded GPU memory during online inference. Code is available at https://github.com/polar-explorer/Anchor3R.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 20 of its 57 references that are in the map. First posted on arXiv 3 Jun 2026.
Builds on
20 of 57 references.
References · 20
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
- 2025π3: Permutation-Equivariant Visual Geometry Learningcited by 319
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 314
- 2025Streaming 4D Visual Geometry Transformercited by 161
- 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
- 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 129
- 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
- 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 98
- 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 87
- 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 82
- 2026InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streamscited by 56
8 more
- 2026LoGeR: Long-Context Geometric Reconstruction with Hybrid Memorycited by 39
- 2025WinT3R: Window-Based Streaming Reconstruction with Camera Token Poolcited by 35
- 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 31
- 2026ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Trainingcited by 26
- 2026LongStream: Long-Sequence Streaming Autoregressive Visual Geometrycited by 23
- 2026VGG-T3: Offline Feed-Forward 3D Reconstruction at Scalecited by 18
- 2026MeMix: Writing Less, Remembering More for Streaming 3D Reconstructioncited by 8
- 2026Mem3R: Streaming 3D Reconstruction with Hybrid Memory via Test-Time Trainingcited by 6
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Citing papers per year: 2026: 2.
2 papers.