mlsanityData to 14 Oct 2026

Think Locally, Refine Globally for Memory-Efficient 3D Reconstruction

arXiv 2609.21437 ↗First posted 18 Sep 2026cs.CV cs.AIcited by 1

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Abstract (arXiv)

We propose LoG-VGGT, a memory-efficient framework for long-sequence 3D reconstruction that balances local temporal modeling with global camera consistency. Instead of relying on full global attention, our method introduces cross-window attention at a small subset of transformer blocks, enabling effective information propagation across adjacent temporal windows while keeping memory usage bounded. To mitigate long-term pose drift, we further design a global camera consistency refinement module, where camera tokens interact with compact register tokens via cross-attention to enforce scene-level constraints across the entire sequence. This design enables joint optimization of camera representations and significantly improves long-horizon pose stability without incurring the high cost of sequence-wide attention. Extensive experiments demonstrate that LoG-VGGT achieves improved depth accuracy and robust camera pose estimation across multiple long-sequence benchmarks, while delivering competitive streaming reconstruction performance.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 47 of its 53 references that are in the map. First posted on arXiv 18 Sep 2026.

Builds on

47 of 53 references.

References · 47

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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  3. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  4. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  5. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  6. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 988
  7. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
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  10. 2020Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understandingcited by 604
  11. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  12. 2025Continuous 3D Perception Model with Persistent Statecited by 548
35 more
  1. 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 490
  2. 2021ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Datacited by 454
  3. 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 417
  4. 2020Virtual KITTI 2cited by 353
  5. 2021Neural RGB-D Surface Reconstructioncited by 313
  6. 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
  7. 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
  8. 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
  9. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 184
  10. 2019ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residualscited by 181
  11. 2023Spring: A High-Resolution High-Detail Dataset and Benchmark for Scene Flow, Optical Flow and Stereocited by 172
  12. 2025Streaming 4D Visual Geometry Transformercited by 161
  13. 2023DynamicStereo: Consistent Dynamic Depth from Stereo Videoscited by 148
  14. 2025VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) Manifoldcited by 136
  15. 2025TTT3R: 3D Reconstruction as Test-Time Trainingcited by 129
  16. 2024RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videoscited by 115
  17. 2025VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequencescited by 115
  18. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 98
  19. 2024MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereocited by 87
  20. 2025Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memorycited by 87
  21. 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 82
  22. 2026InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streamscited by 56
  23. 2017Stereo DSO: Large-Scale Direct Sparse Visual Odometry with Stereo Camerascited by 45
  24. 2025WinT3R: Window-Based Streaming Reconstruction with Camera Token Poolcited by 35
  25. 2025Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Surveycited by 27
  26. 2022Sintel: A Machine Learning Framework to Extract Insights from Signalscited by 16
  27. 2025VGGT-DP: Generalizable Robot Control via Vision Foundation Modelscited by 11
  28. 2025Review of Feed-forward 3D Reconstruction: From DUSt3R to VGGTcited by 10
  29. 2025Improving Robotic Manipulation with Efficient Geometry-Aware Vision Encodercited by 9
  30. 2026HandEdit: A Unified Benchmark for Egocentric Human-to-Robot Dexterous Hand Image Editingcited by 5
  31. 2026ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generationcited by 3
  32. 2026Tango3D: Towards Alignment for Global and Local 2D-3D Correspondencecited by 2
  33. 2026Semantic-Guided Progressive Object Removal with Gaussian Splattingcited by 2
  34. 2026MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervisioncited by 2
  35. 2026Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Handscited by 2

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