mlsanityData to 7 Oct 2026

GeoLAM: Learning Geometry-Grounded Latent Actions from Unlabeled Human Videos

arXiv 2609.17099 ↗First posted 15 Sep 2026cs.CV cs.ROcited by 0

Not on the map. Why?

Abstract (arXiv)

Human videos provide rich manipulation experience, but extracting action representations that preserve useful motion remains challenging. Visual reconstruction alone can entangle manipulation-related motion with appearance changes and camera movement. We present GeoLAM, a framework for learning geometry-grounded latent actions from action-free human videos. GeoLAM combines future-frame reconstruction through a frozen geometric feature hierarchy with motion supervision from a training-only 4D geometry teacher. The geometric representation provides a structural prior, while the teacher's predictions yield spatially pooled targets capturing 3D displacement, residual image-plane motion, and surface-orientation changes. Visibility and confidence weighting reduces the contribution of unreliable estimates, encouraging continuous latent actions to retain geometric motion without explicit hand-pose or hand-trajectory annotations. After video pretraining without action labels, the learned representation provides transition targets for a world-action model trained on action-labeled robot demonstrations. The model jointly denoises latent actions and executable action chunks, with future-video prediction used only as an auxiliary training task. Deployment therefore requires neither the geometry teacher nor future-video generation. Evaluations on a latent-action benchmark and robotic manipulation tasks demonstrate the strong performance of GeoLAM.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 39 of its 40 references that are in the map. First posted on arXiv 15 Sep 2026.

Builds on

39 of 40 references.

References · 39

  1. 2022Scalable Diffusion Models with Transformerscited by 5,931
  2. 2022Flow Matching for Generative Modelingcited by 5,426
  3. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  4. 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
  5. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  6. 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,490
  7. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,338
  8. 2017The "something something" video database for learning and evaluating visual common sensecited by 1,092
  9. 2025Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Successcited by 844
  10. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
  11. 2020Rescaling Egocentric Visioncited by 529
  12. 2025RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulationcited by 477
27 more
  1. 2025UniVLA: Learning to Act Anywhere with Task-centric Latent Actionscited by 386
  2. 2026Fast-WAM: Do World Action Models Need Test-time Future Imagination?cited by 311
  3. 2024Latent Action Pretraining from Videoscited by 302
  4. 2026Causal World Modeling for Robot Controlcited by 289
  5. 2025X-VLA: Soft-Prompted Transformer as Scalable Cross-Embodiment Vision-Language-Action Modelcited by 285
  6. 2025Motus: A Unified Latent Action World Modelcited by 231
  7. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 191
  8. 2023HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real Worldcited by 159
  9. 2026ABot-M0: VLA Foundation Model for Robotic Manipulation with Action Manifold Learningcited by 94
  10. 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 62
  11. 2025villa-X: Enhancing Latent Action Modeling in Vision-Language-Action Modelscited by 58
  12. 2026EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the Worldcited by 49
  13. 2025Efficiently Reconstructing Dynamic Scenes One D4RT at a Timecited by 46
  14. 2026OA-WAM: Object-Addressable World Action Model for Robust Robot Manipulationcited by 25
  15. 2026Xiaomi-Robotics-1: Scaling Vision-Language-Action Models with over 100K Hours of Real-World Trajectoriescited by 24
  16. 2026EgoLive: A Large-Scale Egocentric Dataset from Real-World Human Taskscited by 15
  17. 20243D-JEPA: A Joint Embedding Predictive Architecture for 3D Self-Supervised Representation Learningcited by 14
  18. 2025LAOF: Robust Latent Action Learning with Optical Flow Constraintscited by 12
  19. 2026Repurposing Geometric Foundation Models for Multi-view Diffusioncited by 12
  20. 2026LARY: A Latent Action Representation Yielding Benchmark for Generalizable Vision-to-Action Alignmentcited by 10
  21. 2026Geometric Action Model for Robot Policy Learningcited by 10
  22. 2025Universal Visuo-Tactile Video Understanding for Embodied Interactioncited by 7
  23. 2026Learning Human-Intention Priors from Large-Scale Human Demonstrations for Robotic Manipulationcited by 3
  24. 2026Master Micro Residual Correction with Adaptive Tactile Fusion and Force-Mixed Control for Contact-Rich Manipulationcited by 2
  25. 2026LD4WAM: Learning Latent Dynamics from Human Videos for World Action Modelscited by 2
  26. 2026Latent Action as Intention Enables Efficient Future Imagination for World Action Modelscited by 2
  27. 2026LAWM-3D: Learning 3D-Aware Latent Actions from Human Videos for Generalizable Robot World Modelscited by 1

Built on by

Not cited yet.

Similar, not cited

Close in wording, no citation either way

  1. 2026Geometry-Aware Motion Latents for Learning Robust Manipulation Policies
  2. 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation
  3. 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
  4. 2026GALA: Geometry-Aware Latent Action Modeling for Vision-Language-Action Model Pretraining across Embodiments
  5. 2026WLA3: World Latent Action Modeling for Semantics, Dynamics, and Kinematics
  6. 2026Learning 4D Geometric Priors for Inference-Efficient World Action Models
  7. 2026PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation
  8. 2025GeoPredict: Leveraging Predictive Kinematics and 3D Gaussian Geometry for Precise VLA Manipulation