mlsanityData to 7 Oct 2026

Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations

arXiv 2606.10614 ↗First posted 9 Jun 2026cs.RO cs.CV cs.LGcited by 0

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Abstract (arXiv)

Robotic foundation models pre-trained on human demonstration videos have shown promise, but a significant embodiment gap remains when the resulting policies are deployed on real robots. A common remedy is to fine-tune these models on robot-specific demonstrations. However, robot data collection can be prohibitively expensive and time-consuming, which is particularly acute in dexterous manipulation, e.g., teleoperating a multi-fingered hand for even a single atomic task can take days. To address this, we introduce Dexterous Point Policy, a framework that learns dexterous manipulation policies directly from human videos and requires no robot demonstrations. Our core insight is that a unified 3D keypoint representation can bridge human and robot embodiments when used for both observations and actions. Specifically, we extract 3D keypoints of task-relevant objects and human hands from raw videos, and train an autoregressive transformer over these keypoints. We observe that at the keypoint level, specifically the wrist and fingertips, human and robot behaviors closely align, enabling direct policy transfer. On a suite of real-robot tasks spanning pick-and-place and tool use, Dexterous Point Policy attains 75.0% success, whereas a state-of-the-art VLA baseline reaches only 1.0%. Furthermore, our method generalizes strongly to unseen scenarios, including multi-object environments and novel object categories.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 43 of its 47 references that are in the map. First posted on arXiv 9 Jun 2026.

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References · 43

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31 more
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  1. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videos
  2. 2025Dexterous Manipulation through Imitation Learning: A Survey
  3. 2026Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulation
  4. 2026PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation
  5. 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulation
  6. 2025Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstration
  7. 2026VisTacAlign: Co-Training Dexterous Policies on Tactile Human and Robot Demonstrations ↗
  8. 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos