Genie 4D: Semantic-Prior-Guided 4D Dynamic Scene Reconstruction
On the map: World models → Embodied and robot world models
Abstract (arXiv)
At the intersection of computer vision and robotic perception, 4D reconstruction of dynamic scenes connects low-level geometric sensing with high-level semantic understanding. We present Genie 4D, a framework that turns hand-held phone capture into a semantically grounded, action-controllable 4D world model. Genie 4D couples a real-time visual-inertial Gaussian splatting front-end for metric geometry with a feed-forward 4D backbone regularized by frozen DINOv3 features acting as structural priors. The semantic priors suppress identity drift during dynamic tracking, while a short conditional diffusion refiner recovers high-frequency surface detail that regression backbones smooth away. Finally, a lightweight latent-action head exposes the reconstructed 4D state to a Genie-style world model trained with a JEPA-style next-embedding objective, so that the scene can be rolled forward under user actions. On the Point Odyssey and TUM-Dynamics benchmarks, Genie 4D retains the linear time complexity O(T) of feed-forward baselines while improving 3D tracking accuracy (APD) and reconstruction completeness, and it runs interactively on a single consumer GPU (RTX 5090) from iPhone, Mac, Windows, and Linux capture clients. Genie 4D offers a practical, semantic-prior-guided path toward physically grounded world models.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 16 of its 19 references that are in the map. First posted on arXiv 10 Apr 2026.
Builds on
16 of 19 references.
References · 16
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
- 2024Genie: Generative Interactive Environmentscited by 747
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2023CoTracker: It is Better to Track Togethercited by 522
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2023Gaussian Splatting SLAMcited by 415
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 314
- 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
4 more
- 2026LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixelscited by 273
- 2015On-Manifold Preintegration for Real-Time Visual-Inertial Odometrycited by 95
- 2025St4RTrack: Simultaneous 4D Reconstruction and Tracking in the Worldcited by 89
- 2025Ov3R: Open-Vocabulary Semantic 3D Reconstruction from RGB Videoscited by 10
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- 20264DVLT: Dynamic Scene Understanding with Worldline-Centered Vision-Language Tracking
- 2026MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation
- 2025Dream4D: Lifting Camera-Controlled I2V towards Spatiotemporally Consistent 4D Generation
- 2026RoGSW4RLD: Feed-Forward 4D Gaussian Lifting for Robot World Model Rollouts
- 2026Learning Global Motion with Compact Gaussians for Feed-Forward 4D Reconstruction
- 2026Lift4D: Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild
- 2026RynnWorld-4D: 4D Embodied World Models for Robotic Manipulation
- 2025Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation