Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an adapter on its tokens, which are regularized to align with the appearance latents of pre-trained video diffusion models. By jointly generating these disentangled yet aligned latents, Gen3R produces both RGB videos and corresponding 3D geometry, including camera poses, depth maps, and global point clouds. Experiments demonstrate that our approach achieves state-of-the-art results in single- and multi-image conditioned 3D scene generation. Additionally, our method can enhance the robustness of reconstruction by leveraging generative priors, demonstrating the mutual benefit of tightly coupling reconstruction and generative models.
Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 78 of its 96 references that are in the map. First posted on arXiv 7 Jan 2026.
Builds on
78 of 96 references.
Closest ancestors · 21
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- 2023WildFusion: Learning 3D-Aware Latent Diffusion Models in View Space22 Nov
- 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
- 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusion2 Dec
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- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 57
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
- 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
- 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,436
- 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,198
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021Vision Transformers for Dense Predictioncited by 1,789
- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,755
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- 2024Depth Anything V2cited by 1,385
- 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
- 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 973
- 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
- 2024Grounding Image Matching in 3D with MASt3Rcited by 960
- 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 862
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 834
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
- 2025Continuous 3D Perception Model with Persistent Statecited by 527
- 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 514
- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 494
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 431
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 325
- 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 295
- 2020Infinite Nature: Perpetual View Generation of Natural Scenes from a Single Imagecited by 239
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 228
- 2023Visual Geometry Grounded Deep Structure From Motioncited by 225
- 2023MVImgNet: A Large-scale Dataset of Multi-view Imagescited by 219
- 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 197
- 2024LVSM: A Large View Synthesis Model with Minimal 3D Inductive Biascited by 178
- 2023SceneScape: Text-Driven Consistent Scene Generationcited by 160
- 2023WonderJourney: Going from Anywhere to Everywherecited by 157
- 2025Streaming 4D Visual Geometry Transformercited by 147
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 114
- 2024RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videoscited by 113
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 111
- 2025Aether: Geometric-Aware Unified World Modelingcited by 94
- 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 93
- 2024GenXD: Generating Any 3D and 4D Scenescited by 49
50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2026: 24.
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- 2026VGGT-Omegacited by 20
- 2026VGGT-World: Transforming VGGT into an Autoregressive Geometry World Modelcited by 11
- 2026Pixal3D: Pixel-Aligned 3D Generation from Imagescited by 11
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- 2026RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Spacecited by 3
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- 2026USR-Drive: Unified Driving Scene Representation via Joint Denoising of 3D Gaussians and Boxes19 Aug 2026
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- 2026VideoWeave: Unlocking Geometric Consistency in Video Generation via Joint Geometry-Video Modeling12 Jun 2026
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- 2026GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Models24 Mar 2026
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- 2026ConfCtrl: Enabling Precise Camera Control in Video Diffusion via Confidence-Aware Interpolation10 Mar 2026
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- 2026Latent Riemannian Flow Matching for Geometry-Grounded 3D Foundation Modelscited by 1
- 2026GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Modelscited by 0
- 2026GenRec: Knowing Where to Reconstruct and Where to Generatecited by 0
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- 2026Latent Riemannian Flow Matching for Geometry-Grounded 3D Foundation Models21 Jul 2026
- 2026VideoWeave: Unlocking Geometric Consistency in Video Generation via Joint Geometry-Video Modeling12 Jun 2026
- 2026GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Models24 Mar 2026
- 2026ConfCtrl: Enabling Precise Camera Control in Video Diffusion via Confidence-Aware Interpolation10 Mar 2026
- 2026VGGT-World: Transforming VGGT into an Autoregressive Geometry World Modelcited by 11
- 2026Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithmscited by 5
- 2026AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customizationcited by 2
- 2026World in World: Explore the World with World Modelscited by 0
- 2026World in World: Explore the World with World Models10 Sep 2026
- 2026AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization5 Jun 2026
- 2026Video Generation Models as World Models: Efficient Paradigms, Architectures and Algorithms30 Mar 2026
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- 2026RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Spacecited by 3
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- 2026Feed-Forward Gaussian Splatting from Sparse Aerial Viewscited by 1
- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Drivingcited by 1
- 2026JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Spacecited by 1
- 2026USR-Drive: Unified Driving Scene Representation via Joint Denoising of 3D Gaussians and Boxescited by 0
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- 2026RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generationcited by 0
12 most cited of 15 All 15 (JSON)
- 2026GeoVerse: World-Consistent Novel View Synthesis in Geometric Latent Space28 Sep 2026
- 2026Proxy2World: Learning to Generate Worlds From Lightweight Proxies without Seeing Them28 Sep 2026
- 2026GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation21 Sep 2026
- 2026RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation2 Sep 2026
- 2026Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction27 Aug 2026
- 2026USR-Drive: Unified Driving Scene Representation via Joint Denoising of 3D Gaussians and Boxes19 Aug 2026
- 2026JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space11 Jun 2026
- 2026Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving9 Jun 2026
- 2026Feed-Forward Gaussian Splatting from Sparse Aerial Views19 May 2026
- 2026VGGT-Omega14 May 2026
- 2026Pixal3D: Pixel-Aligned 3D Generation from Images11 May 2026
- 2026Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation5 May 2026
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