DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act within real environments with human-like capabilities. However, existing datasets are often derived from limited simulators or utilize traditional Structurefrom-Motion for up-to-scale annotation and offer limited descriptive captioning, which restricts the capacity of foundation models to accurately interpret real-world dynamics from monocular videos, commonly sourced from the internet. To bridge these gaps, we introduce DynamicVerse, a physical-scale, multimodal 4D world modeling framework for dynamic real-world video. We employ large vision, geometric, and multimodal models to interpret metric-scale static geometry, real-world dynamic motion, instance-level masks, and holistic descriptive captions. By integrating window-based Bundle Adjustment with global optimization, our method converts long real-world video sequences into a comprehensive 4D multimodal format. DynamicVerse delivers a large-scale dataset consisting of 100K+ videos with 800K+ annotated masks and 10M+ frames from internet videos. Experimental evaluations on three benchmark tasks, namely video depth estimation, camera pose estimation, and camera intrinsics estimation, demonstrate that our 4D modeling achieves superior performance in capturing physical-scale measurements with greater global accuracy than existing methods.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 73 of its 89 references that are in the map. First posted on arXiv 2 Dec 2025.
Builds on
73 of 89 references.
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38 more
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Citing papers per year: 2026: 5.
5 papers.
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- 2026DynTrace: Tracking Dynamic Object Evidence for 4D Spatio-Temporal Reasoning in MLLMscited by 1
- 2026Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh30 Jul 2026
- 2026DynTrace: Tracking Dynamic Object Evidence for 4D Spatio-Temporal Reasoning in MLLMs14 Jul 2026
- 2026SpatialStack: Layered Geometry-Language Fusion for 3D VLM Spatial Reasoning28 Mar 2026
- 2026Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass18 Mar 2026
- 2026Light4D: Training-Free Extreme Viewpoint 4D Video Relighting12 Feb 2026
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