PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking
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Cited by 20 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We introduce PointOdyssey, a large-scale synthetic dataset, and data generation framework, for the training and evaluation of long-term fine-grained tracking algorithms. Our goal is to advance the state-of-the-art by placing emphasis on long videos with naturalistic motion. Toward the goal of naturalism, we animate deformable characters using real-world motion capture data, we build 3D scenes to match the motion capture environments, and we render camera viewpoints using trajectories mined via structure-from-motion on real videos. We create combinatorial diversity by randomizing character appearance, motion profiles, materials, lighting, 3D assets, and atmospheric effects. Our dataset currently includes 104 videos, averaging 2,000 frames long, with orders of magnitude more correspondence annotations than prior work. We show that existing methods can be trained from scratch in our dataset and outperform the published variants. Finally, we introduce modifications to the PIPs point tracking method, greatly widening its temporal receptive field, which improves its performance on PointOdyssey as well as on two real-world benchmarks. Our data and code are publicly available at: https://pointodyssey.com
Key facts. Cited by 274 papers in the map (data through 7 Oct 2026). Builds on 46 of its 63 references that are in the map. First posted on arXiv 27 Jul 2023.
Builds on
46 of 63 references.
References · 46
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- 2015A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimationcited by 878
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- 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 521
- 2020TartanAir: A Dataset to Push the Limits of Visual SLAMcited by 494
- 2018LaSOT: A High-quality Benchmark for Large-scale Single Object Trackingcited by 424
- 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 375
- 2022Kubric: A scalable dataset generatorcited by 373
- 2021Learning Spatio-Temporal Transformer for Visual Trackingcited by 348
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 20203D-FUTURE: 3D Furniture shape with TextUREcited by 306
- 2019Learning Correspondence from the Cycle-Consistency of Timecited by 269
- 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 258
- 2020Space-Time Correspondence as a Contrastive Random Walkcited by 239
- 2019MOTS: Multi-Object Tracking and Segmentationcited by 222
- 2020The EPIC-KITCHENS Dataset: Collection, Challenges and Baselinescited by 221
- 2022Particle Video Revisited: Tracking Through Occlusions Using Point Trajectoriescited by 215
- 2018Tracking Emerges by Colorizing Videoscited by 166
- 2020iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenescited by 151
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 136
- 2015MOTChallenge 2015: Towards a Benchmark for Multi-Target Trackingcited by 133
- 20214DComplete: Non-Rigid Motion Estimation Beyond the Observable Surfacecited by 123
- 2019Learning the Depths of Moving People by Watching Frozen Peoplecited by 120
- 2021AutoFlow: Learning a Better Training Set for Optical Flowcited by 102
- 2016Back to Basics: Unsupervised Learning of Optical Flow via Brightness Constancy and Motion Smoothnesscited by 101
- 2018Creatures great and SMAL: Recovering the shape and motion of animals from videocited by 84
- 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
- 2021Beyond Pick-and-Place: Tackling Robotic Stacking of Diverse Shapescited by 70
- 2019C3DPO: Canonical 3D Pose Networks for Non-Rigid Structure From Motioncited by 60
- 2022MIME: Human-Aware 3D Scene Generationcited by 57
- 2021Tracking Pedestrian Heads in Dense Crowdcited by 42
- 2021FEAR: Fast, Efficient, Accurate and Robust Visual Trackercited by 38
- 2022Learning Pixel Trajectories with Multiscale Contrastive Random Walkscited by 36
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Citing papers per year: 2023: 10; 2024: 68; 2025: 101; 2026: 95.
274 papers.
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12 most cited of 239 All 239 (JSON)
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