mlsanityData to 14 Oct 2026

All-St3R SLAM: Real-time RGB Dynamic SLAM with Pixel-wise Motion Masking

arXiv 2610.16143 ↗First posted 12 Oct 2026cs.CV cs.ROcited by 0

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Abstract (arXiv)

SLAM (Simultaneous Localization and Mapping) is a core technology in autonomous systems that enables them to estimate their own position and build a map of unknown environments simultaneously. SLAM systems in dynamic environments are of great practical importance. However, existing dynamic SLAM approaches still have several limitations like over-removal and high computational costs. To address these limitations, we propose a real-time RGB Dynamic SLAM framework that precisely removes moving objects at the pixel level without relying on predefined labels or segmentation models. Our system combines pixel motion predicted by ego-motion using DUSt3R with point tracking from All-Tracker, removing only actually moving pixels by analyzing discrepancies between the two motion sources. Unlike object-level masking methods, our approach eliminates only currently moving regions, allowing temporarily static parts to be utilized for tracking. Operating at approximately 10 FPS, the system achieves real-time performance on standard 30 FPS video streams by subsampling every 3 frames. Relying solely on RGB inputs, this significantly improves upon state-of-the-art dense dynamic SLAM approaches (0.5-3 FPS), presenting a highly practical solution.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 23 of its 25 references that are in the map. First posted on arXiv 12 Oct 2026.

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23 of 25 references.

References · 23

  1. 2014Microsoft COCO: Common Objects in Contextcited by 17,608
  2. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  5. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  6. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  7. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  8. 2016Direct Sparse Odometrycited by 485
  9. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
  10. 2023Gaussian Splatting SLAMcited by 415
  11. 2016Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Agecited by 411
  12. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 261
11 more
  1. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
  2. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 205
  3. 2018DynaSLAM: Tracking, Mapping and Inpainting in Dynamic Scenescited by 134
  4. 2018CubeSLAM: Monocular 3D Object SLAMcited by 102
  5. 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without Trainingcited by 91
  6. 2024Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussianscited by 66
  7. 2025AllTracker: Efficient Dense Point Tracking at High Resolutioncited by 58
  8. 2025WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environmentscited by 50
  9. 2020VDO-SLAM: A Visual Dynamic Object-aware SLAM Systemcited by 40
  10. 2024DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAMcited by 23
  11. 2023DynaMoN: Motion-Aware Fast and Robust Camera Localization for Dynamic Neural Radiance Fieldscited by 17

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