mlsanityData to 7 Oct 2026

MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstruction

arXiv 2412.03103 ↗First posted 4 Dec 2024cs.CVcited by 10

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Abstract (arXiv)

This paper investigates the research task of reconstructing the 3D clothed human body from a monocular image. Due to the inherent ambiguity of single-view input, existing approaches leverage pre-trained SMPL(-X) estimation models or generative models to provide auxiliary information for human reconstruction. However, these methods capture only the general human body geometry and overlook specific geometric details, leading to inaccurate skeleton reconstruction, incorrect joint positions, and unclear cloth wrinkles. In response to these issues, we propose a multi-level geometry learning framework. Technically, we design three key components: skeleton-level enhancement, joint-level augmentation, and wrinkle-level refinement modules. Specifically, we effectively integrate the projected 3D Fourier features into a Gaussian reconstruction model, introduce perturbations to improve joint depth estimation during training, and refine the human coarse wrinkles by resembling the de-noising process of diffusion model. Extensive quantitative and qualitative experiments on two out-of-distribution test sets show the superior performance of our approach compared to state-of-the-art (SOTA) methods.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 39 of its 53 references that are in the map. First posted on arXiv 4 Dec 2024.

Builds on

39 of 53 references.

References · 39

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27 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 6; 2026: 4.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details
  2. 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Image
  3. 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing
  4. 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting
  5. 2026Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates
  6. 2025Realistic Clothed Human and Object Joint Reconstruction from a Single Image
  7. 2025Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates
  8. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusion