AAMDM: Accelerated Auto-regressive Motion Diffusion Model
On the map: Diffusion models → Video generation
Abstract (arXiv)
Interactive motion synthesis is essential in creating immersive experiences in entertainment applications, such as video games and virtual reality. However, generating animations that are both high-quality and contextually responsive remains a challenge. Traditional techniques in the game industry can produce high-fidelity animations but suffer from high computational costs and poor scalability. Trained neural network models alleviate the memory and speed issues, yet fall short on generating diverse motions. Diffusion models offer diverse motion synthesis with low memory usage, but require expensive reverse diffusion processes. This paper introduces the Accelerated Auto-regressive Motion Diffusion Model (AAMDM), a novel motion synthesis framework designed to achieve quality, diversity, and efficiency all together. AAMDM integrates Denoising Diffusion GANs as a fast Generation Module, and an Auto-regressive Diffusion Model as a Polishing Module. Furthermore, AAMDM operates in a lower-dimensional embedded space rather than the full-dimensional pose space, which reduces the training complexity as well as further improves the performance. We show that AAMDM outperforms existing methods in motion quality, diversity, and runtime efficiency, through comprehensive quantitative analyses and visual comparisons. We also demonstrate the effectiveness of each algorithmic component through ablation studies.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Placed in Video generation, one of 14 directions in Diffusion models. Builds on 37 of its 63 references that are in the map. First posted on arXiv 2 Dec 2023.
Builds on
37 of 63 references.
Closest ancestors · 8
Same direction, newest first
- 2022Pretrained Diffusion Models for Unified Human Motion Synthesis6 Dec
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Model5 Dec
- 2022Imagen Video: High Definition Video Generation with Diffusion Models5 Oct
- 2022Human Motion Diffusion Model29 Sep
- 2022FLAME: Free-form Language-based Motion Synthesis & Editing1 Sep
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model31 Aug
- 2022Diffusion Models for Video Prediction and Infilling15 Jun
- 2022MCVD: Masked Conditional Video Diffusion for Prediction, Generation, and Interpolation19 May
Other references · 29
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2020Denoising Diffusion Implicit Modelscited by 9,655
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,005
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
- 2020Improved Techniques for Training Score-Based Generative Modelscited by 1,036
- 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,023
- 2019On the Variance of the Adaptive Learning Rate and Beyondcited by 763
- 2021Tackling the Generative Learning Trilemma with Denoising Diffusion GANscited by 515
- 2022Is Conditional Generative Modeling all you need for Decision-Making?cited by 504
17 more
- 2021Knowledge Distillation in Iterative Generative Models for Improved Sampling Speedcited by 344
- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 188
- 2021Character Controllers Using Motion VAEscited by 182
- 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
- 2020Learning Energy-Based Models by Diffusion Recovery Likelihoodcited by 122
- 2018QuaterNet: A Quaternion-based Recurrent Model for Human Motioncited by 108
- 2021Noise Estimation for Generative Diffusion Modelscited by 94
- 2018Recurrent Transition Networks for Character Locomotioncited by 52
- 2021Hierarchical Kinematic Probability Distributions for 3D Human Shape and Pose Estimation from Images in the Wildcited by 48
- 2019Modeling Human Motion with Quaternion-based Neural Networkscited by 45
- 2018Combining Recurrent Neural Networks and Adversarial Training for Human Motion Synthesis and Controlcited by 39
- 2023Motion In-Betweening with Phase Manifoldscited by 25
- 2023ACE: Adversarial Correspondence Embedding for Cross Morphology Motion Retargeting from Human to Nonhuman Characterscited by 12
- 2023CrossLoco: Human Motion Driven Control of Legged Robots via Guided Unsupervised Reinforcement Learningcited by 8
- 2015Recurrent Network Models for Human Dynamicscited by 4
Built on by
Citing papers per year: 2023: 1; 2024: 1; 2025: 5; 2026: 3.
10 papers.
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Modelcited by 164
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
- 2025Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Controlcited by 27
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
- 2026MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitivescited by 5
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidancecited by 2
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forwardcited by 1
- 2025ARMFlow: AutoRegressive MeanFlow for Online 3D Human Reaction Generationcited by 1
- 2026Motion Capture is Not the Target Domain: Scaling Synthetic Data for Learning Motion Representationscited by 0
- 2026UniMate: One Unified Model to Animate Diverse Skeletonscited by 0
- 2026UniMate: One Unified Model to Animate Diverse Skeletons4 Sep 2026
- 2026MotionBricks: Scalable Real-Time Motions with Modular Latent Generative Model and Smart Primitives27 Apr 2026
- 2026Motion Capture is Not the Target Domain: Scaling Synthetic Data for Learning Motion Representations11 Feb 2026
- 2025ARMFlow: AutoRegressive MeanFlow for Online 3D Human Reaction Generation18 Dec 2025
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarks7 Jul 2025
- 2025Multimodal Generative AI with Autoregressive LLMs for Human Motion Understanding and Generation: A Way Forward31 May 2025
- 2025Diffuse-CLoC: Guided Diffusion for Physics-based Character Look-ahead Control14 Mar 2025
- 2025SPG: Improving Motion Diffusion by Smooth Perturbation Guidance4 Mar 2025
- 2024MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model30 Apr 2024
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation4 Dec 2023
Similar, not cited
Close in wording, no citation either way
- 2023Interactive Character Control with Auto-Regressive Motion Diffusion Models
- 2023Single Motion Diffusion
- 2022Unifying Human Motion Synthesis and Style Transfer with Denoising Diffusion Probabilistic Models
- 2024Diffusion Models Are Real-Time Game Engines
- 2025Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising
- 2023State of the Art on Diffusion Models for Visual Computing
- 2025Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Video
- 2023Modiff: Action-Conditioned 3D Motion Generation with Denoising Diffusion Probabilistic Models