mlsanityData to 14 Oct 2026

TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation

arXiv 2503.11423 ↗First posted 14 Mar 2025cs.CV cs.ROcited by 24

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

Abstract (arXiv)

We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for robotic imitation learning. Current datasets, such as Ego4D, often suffer from inconsistent view perspectives and misaligned interactions, leading to reduced video quality and limiting their applicability for precise imitation learning tasks. Towards this end, we introduce TASTE-Rob -- a pioneering large-scale dataset of 100,856 ego-centric hand-object interaction videos. Each video is meticulously aligned with language instructions and recorded from a consistent camera viewpoint to ensure interaction clarity. By fine-tuning a Video Diffusion Model (VDM) on TASTE-Rob, we achieve realistic object interactions, though we observed occasional inconsistencies in hand grasping postures. To enhance realism, we introduce a three-stage pose-refinement pipeline that improves hand posture accuracy in generated videos. Our curated dataset, coupled with the specialized pose-refinement framework, provides notable performance gains in generating high-quality, task-oriented hand-object interaction videos, resulting in achieving superior generalizable robotic manipulation. The TASTE-Rob dataset is publicly available to foster further advancements in the field, TASTE-Rob dataset and source code will be made publicly available on our website https://taste-rob.github.io.

Key facts. Cited by 24 papers in the map (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 20 of its 21 references that are in the map. First posted on arXiv 14 Mar 2025.

Builds on

20 of 21 references.

Closest ancestors · 3

Same direction, newest first

  1. 2024VIEW: Visual Imitation Learning with Waypoints27 Apr
  2. 2023XSkill: Cross Embodiment Skill Discovery19 Jul
  3. 2022BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning4 Feb

Other references · 17

  1. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
  2. 2023T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Modelscited by 1,351
  3. 2022Human Motion Diffusion Modelcited by 1,080
  4. 2022Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulationcited by 551
  5. 2020Rescaling Egocentric Visioncited by 540
  6. 2021Implicit Behavioral Cloningcited by 452
  7. 2023Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulationcited by 364
  8. 2023InstantBooth: Personalized Text-to-Image Generation without Test-Time Finetuningcited by 345
  9. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 181
  10. 2023RoboAgent: Generalization and Efficiency in Robot Manipulation via Semantic Augmentations and Action Chunkingcited by 169
  11. 2023Language-Driven Representation Learning for Roboticscited by 165
  12. 2024Flow as the Cross-Domain Manipulation Interfacecited by 132
5 more
  1. 2020In the Eye of the Beholder: Gaze and Actions in First Person Videocited by 69
  2. 2024ToonCrafter: Generative Cartoon Interpolationcited by 68
  3. 2023Single Motion Diffusioncited by 65
  4. 2023Towards Generalizable Zero-Shot Manipulation via Translating Human Interaction Planscited by 52
  5. 2023Synthesizing Long-Term Human Motions with Diffusion Models via Coherent Samplingcited by 19

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 14; 2026: 10.

24 papers.

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  1. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 211
  2. 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 102
  3. 2025Controllable Video Generation: A Surveycited by 98
  4. 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learningcited by 65
  5. 2025VideoVLA: Video Generators Can Be Generalizable Robot Manipulatorscited by 64
  6. 2025Exploring the Evolution of Physics Cognition in Video Generation: A Surveycited by 31
  7. 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 22
  8. 2025Dexterous World Modelscited by 18
  9. 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memorycited by 14
  10. 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generationcited by 13
  11. 2025Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videoscited by 13
  12. 2026HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesiscited by 7
12 more
  1. 2026Data Pyramid for Embodied Manipulation: A Surveycited by 6
  2. 2025Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representationcited by 5
  3. 2025Plan-X: Instruct Video Generation via Semantic Planningcited by 3
  4. 2025SpriteHand: Real-Time Versatile Hand-Object Interaction with Autoregressive Video Generationcited by 3
  5. 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
  6. 2026MMPhysVideo: Physically Plausible Video Generation Through Joint RGB-Perception Modelingcited by 3
  7. 2026VideoAfford: Grounding 3D Affordance from Human-Object-Interaction Videos via Multimodal Large Language Modelcited by 2
  8. 2026THOM: Generating Physically Plausible Hand-Object Meshes From Textcited by 1
  9. 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
  10. 2025Envision: Embodied Visual Planning via Goal-Imagery Video Diffusioncited by 0
  11. 2026LAMP: Lift Image-Editing as General 3D Priors for Open-world Manipulationcited by 0
  12. 2026ContactFlow: A video action conditioning that transfers across embodimentscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024Hand-Object Interaction Pretraining from Videos
  2. 2025ZeroMimic: Distilling Robotic Manipulation Skills from Web Videos
  3. 2026H2R-Bench: Benchmarking Human-to-Robot Manipulation Video Generation in World Models
  4. 2026Human-to-Robot Interaction: Learning from Video Demonstration for Robot Imitation
  5. 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
  6. 2025RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning
  7. 2026Robotizing Human Videos with Physically Consistent Interactions ↗
  8. 2026RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation