mlsanityData to 14 Oct 2026

TriDiff-4D: Fast 4D Generation through Diffusion-based Triplane Re-posing

arXiv 2511.16662 ↗First posted 20 Nov 2025cs.CVcited by 1

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Abstract (arXiv)

With the increasing demand for 3D animation, generating high-fidelity, controllable 4D avatars from textual descriptions remains a significant challenge. Despite notable efforts in 4D generative modeling, existing methods exhibit fundamental limitations that impede their broader applicability, including temporal and geometric inconsistencies, perceptual artifacts, motion irregularities, high computational costs, and limited control over dynamics. To address these challenges, we propose TriDiff-4D, a novel 4D generative pipeline that employs diffusion-based triplane re-posing to produce high-quality, temporally coherent 4D avatars. Our model adopts an auto-regressive strategy to generate 4D sequences of arbitrary length, synthesizing each 3D frame with a single diffusion process. By explicitly learning 3D structure and motion priors from large-scale 3D and motion datasets, TriDiff-4D enables skeleton-driven 4D generation that excels in temporal consistency, motion accuracy, computational efficiency, and visual fidelity. Specifically, TriDiff-4D first generates a canonical 3D avatar and a corresponding motion sequence from a text prompt, then uses a second diffusion model to animate the avatar according to the motion sequence, supporting arbitrarily long 4D generation. Experimental results demonstrate that TriDiff-4D significantly outperforms existing methods, reducing generation time from hours to seconds by eliminating the optimization process, while substantially improving the generation of complex motions with high-fidelity appearance and accurate 3D geometry.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 42 of its 49 references that are in the map. First posted on arXiv 20 Nov 2025.

Builds on

42 of 49 references.

References · 42

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30 more
  1. 2022Human Motion Diffusion Modelcited by 1,080
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

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  1. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models
  2. 20254DNeX: Feed-Forward 4D Generative Modeling Made Easy
  3. 2026Alignment Is All You Need For X-to-4D Generation
  4. 2024CT4D: Consistent Text-to-4D Generation with Animatable Meshes
  5. 2025Diff4Splat: Controllable 4D Scene Generation with Latent Dynamic Reconstruction Models
  6. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
  7. 2025AvatarArtist: Open-Domain 4D Avatarization
  8. 2026Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformers