Stochastic Preconditioning for Neural Field Optimization
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Abstract (arXiv)
Neural fields are a highly effective representation across visual computing. This work observes that fitting these fields is greatly improved by incorporating spatial stochasticity during training, and that this simple technique can replace or even outperform custom-designed hierarchies and frequency space constructions. The approach is formalized as implicitly operating on a blurred version of the field, evaluated in-expectation by sampling with Gaussian-distributed offsets. Querying the blurred field during optimization greatly improves convergence and robustness, akin to the role of preconditioners in numerical linear algebra. This implicit, sampling-based perspective fits naturally into the neural field paradigm, comes at no additional cost, and is extremely simple to implement. We describe the basic theory of this technique, including details such as handling boundary conditions, and extending to a spatially-varying blur. Experiments demonstrate this approach on representations including coordinate MLPs, neural hashgrids, triplanes, and more, across tasks including surface reconstruction and radiance fields. In settings where custom-designed hierarchies have already been developed, stochastic preconditioning nearly matches or improves their performance with a simple and unified approach; in settings without existing hierarchies it provides an immediate boost to quality and robustness.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 32 of its 47 references that are in the map. First posted on arXiv 26 May 2025.
Builds on
32 of 47 references.
References · 32
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- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
20 more
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- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
- 2022ReLU Fields: The Little Non-linearity That Couldcited by 87
- 2021SAPE: Spatially-Adaptive Progressive Encoding for Neural Optimizationcited by 59
- 2023CamP: Camera Preconditioning for Neural Radiance Fieldscited by 55
- 2022Signal Processing for Implicit Neural Representationscited by 46
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Built on by
Citing papers per year: 2025: 4; 2026: 4.
8 papers.
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitivescited by 7
- 2026Dark3R: Learning Structure from Motion in the Darkcited by 2
- 2025Off the Planckian Locus: Using 2D Chromaticity to Improve In-Camera Colorcited by 1
- 2025Do Flat Minima Improve Sparse Novel View Synthesis?cited by 1
- 2026Blockwise Stabilized Adaptive Cubic Regularization with Subsolvers via Recurrencecited by 1
- 2025Spectral Prefiltering of Neural Fieldscited by 0
- 2026Generative Shape Reconstruction with Geometry-Guided Langevin Dynamicscited by 0
- 2026High-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Imagescited by 0
- 2026Blockwise Stabilized Adaptive Cubic Regularization with Subsolvers via Recurrence22 Aug 2026
- 2026High-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Images8 May 2026
- 2026Generative Shape Reconstruction with Geometry-Guided Langevin Dynamics27 Mar 2026
- 2026Dark3R: Learning Structure from Motion in the Dark5 Mar 2026
- 2025Do Flat Minima Improve Sparse Novel View Synthesis?22 Nov 2025
- 2025Off the Planckian Locus: Using 2D Chromaticity to Improve In-Camera Color21 Nov 2025
- 2025Splat the Net: Radiance Fields with Splattable Neural Primitives9 Oct 2025
- 2025Spectral Prefiltering of Neural Fields9 Oct 2025