mlsanityData to 14 Oct 2026

Soft Anisotropic Diagrams for Differentiable Image Representation

arXiv 2604.21984 ↗First posted 23 Apr 2026cs.CVcited by 0

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Abstract (arXiv)

We introduce Soft Anisotropic Diagrams (SAD), an explicit and differentiable image representation parameterized by a set of adaptive sites in the image plane. In SAD, each site specifies an anisotropic metric and an additively weighted distance score, and we compute pixel colors as a softmax blend over a small per-pixel top-K subset of sites. We induce a soft anisotropic additively weighted Voronoi partition (i.e., an Apollonius diagram) with learnable per-site temperatures, preserving informative gradients while allowing clear, content-aligned boundaries and explicit ownership. Such a formulation enables efficient rendering by maintaining a per-query top-K map that approximates nearest neighbors under the same shading score, allowing GPU-friendly, fixed-size local computation. We update this list using our top-K propagation scheme inspired by jump flooding, augmented with stochastic injection to provide probabilistic global coverage. Training follows a GPU-first pipeline with gradient-weighted initialization, Adam optimization, and adaptive budget control through densification and pruning. Across standard benchmarks, SAD consistently outperforms Image-GS and Instant-NGP at matched bitrate. On Kodak, SAD reaches 46.0 dB PSNR with 2.2 s encoding time (vs. 28 s for Image-GS), and delivers 4-19 times end-to-end training speedups over state-of-the-art baselines. We demonstrate the effectiveness of SAD by showcasing the seamless integration with differentiable pipelines for forward and inverse problems, efficiency of fast random access, and compact storage.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 30 of its 71 references that are in the map. First posted on arXiv 23 Apr 2026.

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30 of 71 references.

References · 30

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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  5. 2017Deep Image Priorcited by 1,098
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18 more
  1. 2022ReLU Fields: The Little Non-linearity That Couldcited by 87
  2. 2022COIN++: Neural Compression Across Modalitiescited by 82
  3. 2023Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Fieldcited by 37
  4. 2024Image-GS: Content-Adaptive Image Representation via 2D Gaussianscited by 35
  5. 2025Large Images are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splattingcited by 28
  6. 2021Coverage Axis: Inner Point Selection for 3D Shape Skeletonizationcited by 22
  7. 2025Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splattingcited by 18
  8. 2022Computing Medial Axis Transform with Feature Preservation via Restricted Power Diagramcited by 15
  9. 2021Differentiable Surface Triangulationcited by 14
  10. 2025Spherical Voronoi: Directional Appearance as a Differentiable Partition of the Spherecited by 11
  11. 2019VoronoiNet: General Functional Approximators with Local Supportcited by 10
  12. 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonizationcited by 10
  13. 2024Tetrahedron Splatting for 3D Generationcited by 9
  14. 2023Medial Skeletal Diagram: A Generalized Medial Axis Approach for 3D Shape Representationcited by 6
  15. 2024MATTopo: Topology-preserving Medial Axis Transform with Restricted Power Diagramcited by 4
  16. 2022Cellular Topology Optimization on Differentiable Voronoi Diagramscited by 2
  17. 20242D Neural Fields with Learned Discontinuitiescited by 2
  18. 2025Fast 2DGS: Efficient Image Representation with Deep Gaussian Priorcited by 2

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