mlsanityData to 7 Oct 2026

Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View Settings

arXiv 2303.13855 ↗First posted 24 Mar 2023cs.CVcited by 7

Not on the map. Why?

Abstract (arXiv)

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a two-stage, coarse-to-fine training strategy, allowing for progressively capturing high-frequency geometric details. We represent 3D human heads using the zero level-set of a combined signed distance field, comprising a smooth template, a non-rigid deformation, and a high-frequency displacement field. The template captures features that are independent of both identity and expression and is co-trained with the deformation network across multiple individuals with sparse and randomly selected views. The displacement field, capturing individual-specific details, undergoes separate training for each person. Our network training does not require 3D supervision or object masks. Experimental results demonstrate the effectiveness and robustness of our geometry decomposition and two-stage training strategy. Our method outperforms existing neural rendering approaches in terms of reconstruction accuracy and novel view synthesis under low-view settings. Moreover, the pre-trained template serves a good initialization for our model when encountering unseen individuals.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 31 of its 52 references that are in the map. First posted on arXiv 24 Mar 2023.

Builds on

31 of 52 references.

References · 31

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  8. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  9. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  11. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  12. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
19 more
  1. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  2. 20193D Morphable Face Models -- Past, Present and Futurecited by 269
  3. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  4. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  5. 2021Editing Conditional Radiance Fieldscited by 222
  6. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
  7. 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 175
  8. 2021Improving neural implicit surfaces geometry with patch warpingcited by 136
  9. 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 120
  10. 2020Deformed Implicit Field: Modeling 3D Shapes with Learned Dense Correspondencecited by 119
  11. 2020i3DMM: Deep Implicit 3D Morphable Model of Human Headscited by 109
  12. 2022FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Datasetcited by 98
  13. 2021MoFaNeRF: Morphable Facial Neural Radiance Fieldcited by 94
  14. 2021H3D-Net: Few-Shot High-Fidelity 3D Head Reconstructioncited by 81
  15. 2022ImFace: A Nonlinear 3D Morphable Face Model with Implicit Neural Representationscited by 64
  16. 2021Geometry-Consistent Neural Shape Representation with Implicit Displacement Fieldscited by 60
  17. 2020D2IM-Net: Learning Detail Disentangled Implicit Fields from Single Imagescited by 42
  18. 2022Neural Strands: Learning Hair Geometry and Appearance from Multi-View Imagescited by 39
  19. 2021Implicit Neural Deformation for Sparse-View Face Reconstructioncited by 4

Built on by

Cited by year

Citing papers per year: 2023: 2; 2024: 3; 2025: 2.

7 papers.