NPBG++: Accelerating Neural Point-Based Graphics
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Abstract (arXiv)
We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the multiview observations and the point cloud of a static scene to predict a neural descriptor for each point, improving upon the pipeline of Neural Point-Based Graphics in several important ways. By predicting the descriptors with a single pass through the source images, we lift the requirement of per-scene optimization while also making the neural descriptors view-dependent and more suitable for scenes with strong non-Lambertian effects. In our comparisons, the proposed system outperforms previous NVS approaches in terms of fitting and rendering runtimes while producing images of similar quality.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 37 of its 60 references that are in the map. First posted on arXiv 24 Mar 2022.
Builds on
37 of 60 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2022: 2; 2023: 6.
8 papers.
- 2023Real-Time Neural Rasterization for Large Scenescited by 37
- 2023Learning Neural Duplex Radiance Fields for Real-Time View Synthesiscited by 28
- 2023Floaters No More: Radiance Field Gradient Scaling for Improved Near-Camera Trainingcited by 25
- 2023Pointersect: Neural Rendering with Cloud-Ray Intersectioncited by 23
- 2022View Synthesis with Sculpted Neural Pointscited by 20
- 2023TriVol: Point Cloud Rendering via Triple Volumescited by 16
- 2023SimNP: Learning Self-Similarity Priors Between Neural Pointscited by 11
- 2022Sphere-Guided Training of Neural Implicit Surfacescited by 6
- 2023Real-Time Neural Rasterization for Large Scenes9 Nov 2023
- 2023SimNP: Learning Self-Similarity Priors Between Neural Points7 Sep 2023
- 2023Floaters No More: Radiance Field Gradient Scaling for Improved Near-Camera Training4 May 2023
- 2023Pointersect: Neural Rendering with Cloud-Ray Intersection24 Apr 2023
- 2023Learning Neural Duplex Radiance Fields for Real-Time View Synthesis20 Apr 2023
- 2023TriVol: Point Cloud Rendering via Triple Volumes29 Mar 2023
- 2022Sphere-Guided Training of Neural Implicit Surfaces30 Sep 2022
- 2022View Synthesis with Sculpted Neural Points12 May 2022