mlsanityData to 7 Oct 2026

NPBG++: Accelerating Neural Point-Based Graphics

arXiv 2203.13318 ↗First posted 24 Mar 2022cs.CVcited by 8

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Abstract (arXiv)

We present a new system (NPBG++) for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently leverages the multiview observations and the point cloud of a static scene to predict a neural descriptor for each point, improving upon the pipeline of Neural Point-Based Graphics in several important ways. By predicting the descriptors with a single pass through the source images, we lift the requirement of per-scene optimization while also making the neural descriptors view-dependent and more suitable for scenes with strong non-Lambertian effects. In our comparisons, the proposed system outperforms previous NVS approaches in terms of fitting and rendering runtimes while producing images of similar quality.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 37 of its 60 references that are in the map. First posted on arXiv 24 Mar 2022.

Builds on

37 of 60 references.

References · 37

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25 more
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Citing papers per year: 2022: 2; 2023: 6.

8 papers.