3D Human Pose Estimation via Spatial Graph Order Attention and Temporal Body Aware Transformer
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Abstract (arXiv)
Nowadays, Transformers and Graph Convolutional Networks (GCNs) are the prevailing techniques for 3D human pose estimation. However, Transformer-based methods either ignore the spatial neighborhood relationships between the joints when used for skeleton representations or disregard the local temporal patterns of the local joint movements in skeleton sequence modeling, while GCN-based methods often neglect the need for pose-specific representations. To address these problems, we propose a new method that exploits the graph modeling capability of GCN to represent each skeleton with multiple graphs of different orders, incorporated with a newly introduced Graph Order Attention module that dynamically emphasizes the most representative orders for each joint. The resulting spatial features of the sequence are further processed using a proposed temporal Body Aware Transformer that models the global body feature dependencies in the sequence with awareness of the local inter-skeleton feature dependencies of joints. Given that our 3D pose output aligns with the central 2D pose in the sequence, we improve the self-attention mechanism to be aware of the central pose while diminishing its focus gradually towards the first and the last poses. Extensive experiments on Human3.6m, MPIINF-3DHP, and HumanEva-I datasets demonstrate the effectiveness of the proposed method. Code and models are made available on Github.
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References · 20
- 2017Attention Is All You Needcited by 60,361
- 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
- 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,209
- 2016Stacked Hourglass Networks for Human Pose Estimationcited by 915
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
- 2017Cascaded Pyramid Network for Multi-Person Pose Estimationcited by 341
- 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 272
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2017Compositional Human Pose Regressioncited by 124
- 2021Graph Stacked Hourglass Networks for 3D Human Pose Estimationcited by 95
- 2020SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approachcited by 94
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- 2020Motion Guided 3D Pose Estimation from Videoscited by 85
- 20203D Human Pose Estimation using Spatio-Temporal Networks with Explicit Occlusion Trainingcited by 54
- 2023GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Videocited by 47
- 2015Maximum-Margin Structured Learning with Deep Networks for 3D Human Pose Estimationcited by 37
- 2021Improving Robustness and Accuracy via Relative Information Encoding in 3D Human Pose Estimationcited by 18
- 2020HEMlets PoSh: Learning Part-Centric Heatmap Triplets for 3D Human Pose and Shape Estimationcited by 12
- 2021Higher-Order Implicit Fairing Networks for 3D Human Pose Estimationcited by 8
- 2021Motion Projection Consistency Based 3D Human Pose Estimation with Virtual Bones from Monocular Videoscited by 5
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