Towards Practical Capture of High-Fidelity Relightable Avatars
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Abstract (arXiv)
In this paper, we propose a novel framework, Tracking-free Relightable Avatar (TRAvatar), for capturing and reconstructing high-fidelity 3D avatars. Compared to previous methods, TRAvatar works in a more practical and efficient setting. Specifically, TRAvatar is trained with dynamic image sequences captured in a Light Stage under varying lighting conditions, enabling realistic relighting and real-time animation for avatars in diverse scenes. Additionally, TRAvatar allows for tracking-free avatar capture and obviates the need for accurate surface tracking under varying illumination conditions. Our contributions are two-fold: First, we propose a novel network architecture that explicitly builds on and ensures the satisfaction of the linear nature of lighting. Trained on simple group light captures, TRAvatar can predict the appearance in real-time with a single forward pass, achieving high-quality relighting effects under illuminations of arbitrary environment maps. Second, we jointly optimize the facial geometry and relightable appearance from scratch based on image sequences, where the tracking is implicitly learned. This tracking-free approach brings robustness for establishing temporal correspondences between frames under different lighting conditions. Extensive qualitative and quantitative experiments demonstrate that our framework achieves superior performance for photorealistic avatar animation and relighting.
Key facts. Cited by 34 papers in the map (data through 14 Oct 2026). Builds on 22 of its 67 references that are in the map. First posted on arXiv 8 Sep 2023.
Builds on
22 of 67 references.
References · 22
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2020Face2Face: Real-time Face Capture and Reenactment of RGB Videoscited by 632
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2020FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Predictioncited by 196
- 2018Deep Appearance Models for Face Renderingcited by 164
- 2022Instant Volumetric Head Avatarscited by 159
- 2018Nonlinear 3D Face Morphable Modelcited by 157
- 2018Face Alignment in Full Pose Range: A 3D Total Solutioncited by 148
- 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
- 2022Multiface: A Dataset for Neural Face Renderingcited by 87
- 2022Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptationcited by 67
- 2022ImFace: A Nonlinear 3D Morphable Face Model with Implicit Neural Representationscited by 64
10 more
- 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
- 2018On Learning 3D Face Morphable Model from In-the-wild Imagescited by 54
- 2019Disentangled Representation Learning for 3D Face Shapecited by 48
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- 2023MEGANE: Morphable Eyeglass and Avatar Networkcited by 24
- 2020Light Stage Super-Resolution: Continuous High-Frequency Relightingcited by 20
- 2022Video-driven Neural Physically-based Facial Asset for Productioncited by 17
- 2019Self-Supervised Adaptation of High-Fidelity Face Models for Monocular Performance Trackingcited by 12
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Citing papers per year: 2023: 4; 2024: 13; 2025: 13; 2026: 4.
34 papers.
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- 2024LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Controlcited by 206
- 2023Relightable Gaussian Codec Avatarscited by 127
- 2024URAvatar: Universal Relightable Gaussian Codec Avatarscited by 43
- 2024DifFRelight: Diffusion-Based Facial Performance Relightingcited by 35
- 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 32
- 2024GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representationscited by 31
- 2024Lite2Relight: 3D-aware Single Image Portrait Relightingcited by 25
- 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
- 2024VRMM: A Volumetric Relightable Morphable Head Modelcited by 19
- 2024URHand: Universal Relightable Handscited by 17
- 2024SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatarscited by 15
- 2024Gaussian Shadow Casting for Neural Characterscited by 14
22 more
- 2023Relightable Neural Actor with Intrinsic Decomposition and Pose Controlcited by 11
- 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Imagecited by 11
- 20253DPR: Single Image 3D Portrait Relight using Generative Priorscited by 8
- 2023Personalized Video Relighting With an At-Home Light Stagecited by 7
- 2024Universal Facial Encoding of Codec Avatars from VR Headsetscited by 7
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatarscited by 7
- 2025HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesiscited by 7
- 2023Artist-Friendly Relightable and Animatable Neural Headscited by 6
- 2024Interactive Rendering of Relightable and Animatable Gaussian Avatarscited by 6
- 2025BecomingLit: Relightable Gaussian Avatars with Hybrid Neural Shadingcited by 6
- 2025Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesiscited by 4
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstructioncited by 4
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretrainingcited by 3
- 2024Monocular Facial Appearance Capture in the Wildcited by 2
- 2025Relightable and Dynamic Gaussian Avatar Reconstruction from Monocular Videocited by 2
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatarscited by 1
- 2025Fast and Physically-based Neural Explicit Surface for Relightable Human Avatarscited by 0
- 2025Generative Head-Mounted Camera Captures for Photorealistic Avatarscited by 0
- 2025Improving Facial Rig Semantics for Tracking and Retargetingcited by 0
- 2026RelightAnyone: A Generalized Relightable 3D Gaussian Head Modelcited by 0
- 2026URHead: A Unified UV-Space Representation for Joint Mesh-3DGS Optimization in Head Avatarscited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responsescited by 0
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responses21 Sep 2026
- 2026URHead: A Unified UV-Space Representation for Joint Mesh-3DGS Optimization in Head Avatars8 Jul 2026
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining2 Apr 2026
- 2026RelightAnyone: A Generalized Relightable 3D Gaussian Head Model6 Jan 2026
- 2025Relightable and Dynamic Gaussian Avatar Reconstruction from Monocular Video10 Dec 2025
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars9 Dec 2025
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstruction25 Nov 2025
- 20253DPR: Single Image 3D Portrait Relight using Generative Priors17 Oct 2025
- 2025HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis12 Aug 2025
- 2025Improving Facial Rig Semantics for Tracking and Retargeting11 Aug 2025
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars25 Jul 2025
- 2025Generative Head-Mounted Camera Captures for Photorealistic Avatars8 Jul 2025
22 more
- 2025BecomingLit: Relightable Gaussian Avatars with Hybrid Neural Shading6 Jun 2025
- 2025Generalizable and Relightable Gaussian Splatting for Human Novel View Synthesis27 May 2025
- 2025SEGA: Drivable 3D Gaussian Head Avatar from a Single Image19 Apr 2025
- 2025Fast and Physically-based Neural Explicit Surface for Relightable Human Avatars24 Mar 2025
- 2025Relightable Full-Body Gaussian Codec Avatars24 Jan 2025
- 2024Monocular Facial Appearance Capture in the Wild17 Dec 2024
- 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video23 Nov 2024
- 2024URAvatar: Universal Relightable Gaussian Codec Avatars31 Oct 2024
- 2024SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatars15 Oct 2024
- 2024DifFRelight: Diffusion-Based Facial Performance Relighting10 Oct 2024
- 2024GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representations18 Sep 2024
- 2024Universal Facial Encoding of Codec Avatars from VR Headsets17 Jul 2024
- 2024Interactive Rendering of Relightable and Animatable Gaussian Avatars15 Jul 2024
- 2024Lite2Relight: 3D-aware Single Image Portrait Relighting15 Jul 2024
- 2024LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Control3 Jul 2024
- 2024VRMM: A Volumetric Relightable Morphable Head Model6 Feb 2024
- 2024Gaussian Shadow Casting for Neural Characters11 Jan 2024
- 2024URHand: Universal Relightable Hands10 Jan 2024
- 2023Relightable Neural Actor with Intrinsic Decomposition and Pose Control18 Dec 2023
- 2023Relightable Gaussian Codec Avatars6 Dec 2023
- 2023Artist-Friendly Relightable and Animatable Neural Heads6 Dec 2023
- 2023Personalized Video Relighting With an At-Home Light Stage15 Nov 2023
- 2024DifFRelight: Diffusion-Based Facial Performance Relightingcited by 35
- 2024DifFRelight: Diffusion-Based Facial Performance Relighting10 Oct 2024
- 2024LivePortrait: Efficient Portrait Animation with Stitching and Retargeting Controlcited by 206
- 2023Relightable Gaussian Codec Avatarscited by 127
- 2024URAvatar: Universal Relightable Gaussian Codec Avatarscited by 43
- 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 32
- 2024GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representationscited by 31
- 2024Lite2Relight: 3D-aware Single Image Portrait Relightingcited by 25
- 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
- 2024VRMM: A Volumetric Relightable Morphable Head Modelcited by 19
- 2024URHand: Universal Relightable Handscited by 17
- 2024SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatarscited by 15
- 2024Gaussian Shadow Casting for Neural Characterscited by 14
- 2023Relightable Neural Actor with Intrinsic Decomposition and Pose Controlcited by 11
12 most cited of 33 All 33 (JSON)
- 2026Relightable 3D Avatar Reconstruction with Semantic-Adaptive Motion-Illumination Responses21 Sep 2026
- 2026URHead: A Unified UV-Space Representation for Joint Mesh-3DGS Optimization in Head Avatars8 Jul 2026
- 2026Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining2 Apr 2026
- 2026RelightAnyone: A Generalized Relightable 3D Gaussian Head Model6 Jan 2026
- 2025Relightable and Dynamic Gaussian Avatar Reconstruction from Monocular Video10 Dec 2025
- 2025GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars9 Dec 2025
- 2025STAvatar: Soft Binding and Temporal Density Control for Monocular 3D Head Avatars Reconstruction25 Nov 2025
- 20253DPR: Single Image 3D Portrait Relight using Generative Priors17 Oct 2025
- 2025HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis12 Aug 2025
- 2025Improving Facial Rig Semantics for Tracking and Retargeting11 Aug 2025
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars25 Jul 2025
- 2025Generative Head-Mounted Camera Captures for Photorealistic Avatars8 Jul 2025
12 newest of 33 All 33 (JSON)