mlsanityData to 7 Oct 2026

Personalizing Causal Audio-Driven Facial Motion via Dynamic Multi-modal Retrieval

arXiv 2604.23692 ↗First posted 26 Apr 2026cs.GR cs.CVcited by 0

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Abstract (arXiv)

Audio-driven facial animation is essential for immersive digital interaction, yet existing frameworks struggle to reconcile real-time streaming with high-fidelity personalization. Current methods either rely on latency-inducing audio look-ahead, or ask users to record scripted calibration sequences to pre-encode static identity embeddings that fail to capture dynamic idiosyncrasies. We present an end-to-end framework for personalized audio-driven facial motion generation, supporting causal, zero-lookahead streaming. We introduce two key innovations: (1) a causal multi-resolution motion tokenizer that captures both global temporal context and high-frequency articulatory details, and (2) a multi-modal style retriever that extracts stylistic priors from unstructured reference libraries by jointly querying ongoing audio and motion. Unlike prior retrieval mechanisms restricted to curated, fixed-size, or audio-only style banks, our design accepts arbitrary footage of the target identity, enabling personalization from a handful of casually recorded clips. By integrating these components, our method outperforms state-of-the-art approaches in lip-sync accuracy, identity consistency, and perceived realism, while preserving the streaming constraints of real-time telepresence. Code is available at https://github.com/xg-chu/Fallingwater.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 41 of its 54 references that are in the map. First posted on arXiv 26 Apr 2026.

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References · 41

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29 more
  1. 2021MeshTalk: 3D Face Animation from Speech using Cross-Modality Disentanglementcited by 189
  2. 2023CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Priorcited by 183
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  23. 2025TalkVid: A Large-Scale Diversified Dataset for Audio-Driven Talking Head Synthesiscited by 17
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  29. 2025Audio Driven Real-Time Facial Animation for Social Telepresencecited by 5

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