mlsanityData to 14 Oct 2026

4DVGGT-D: 4D Visual Geometry Transformer with Improved Dynamic Depth Estimation

arXiv 2605.12027 ↗First posted 12 May 2026cs.CVcited by 0

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Abstract (arXiv)

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This degradation stems from a fundamental tension: the inherent coupling of camera ego-motion and object motion within global attention mechanisms. In this paper, we propose a novel, training-free progressive decoupling framework that disentangles dynamics from statics in a principled, coarse-to-fine manner. Our core insight is to resolve the tension by first stabilizing the camera pose, followed by geometric refinement. Specifically, our approach consists of three synergistic components: (1) a Dynamic-Mask-Guided Pose Decoupling module that isolates pose estimation from dynamic interference, yielding a stable motion-free reference frame; (2) a Topological Subspace Surgery mechanism that orthogonally decomposes the depth manifold, safely preserving dynamic objects while injecting refined, mask-aware geometry into static regions; and (3) an Information-Theoretic Confidence-Aware Fusion strategy that formulates depth integration as a heteroscedastic Bayesian inference problem, adaptively blending multi-pass predictions via inverse-variance weighting. Extensive experiments on standard 4D reconstruction benchmarks demonstrate that our method achieves consistent and substantial improvements across principal point-cloud metrics. Notably, our approach shows competitive performance in robust 4D scene reconstruction without requiring fine-tuning, suggesting the potential of mathematically grounded dynamic-static disentanglement.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 29 of its 33 references that are in the map. First posted on arXiv 12 May 2026.

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29 of 33 references.

References · 29

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2017What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?cited by 2,352
  3. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  4. 2025VGGT: Visual Geometry Grounded Transformercited by 1,539
  5. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  6. 2025Continuous 3D Perception Model with Persistent Statecited by 548
  7. 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
  8. 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
  9. 20243D Reconstruction with Spatial Memorycited by 277
  10. 2024MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videoscited by 228
  11. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  12. 2020Robust Consistent Video Depth Estimationcited by 188
17 more
  1. 2020On the uncertainty of self-supervised monocular depth estimationcited by 182
  2. 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 141
  3. 2025MUSt3R: Multi-view Network for Stereo 3D Reconstructioncited by 141
  4. 2021Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimationcited by 116
  5. 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
  6. 2025FastVGGT: Training-Free Acceleration of Visual Geometry Transformercited by 98
  7. 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without Trainingcited by 91
  8. 2025SpatialTrackerV2: 3D Point Tracking Made Easycited by 87
  9. 2024Reloc3r: Large-Scale Training of Relative Camera Pose Regression for Generalizable, Fast, and Accurate Visual Localizationcited by 82
  10. 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 82
  11. 2025Dens3R: A Foundation Model for 3D Geometry Predictioncited by 46
  12. 2025Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Videocited by 29
  13. 2025VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstructioncited by 28
  14. 2024DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstructioncited by 26
  15. 2025POMATO: Marrying Pointmap Matching with Temporal Motion for Dynamic 3D Reconstructioncited by 25
  16. 2024RoMo: Robust Motion Segmentation Improves Structure from Motioncited by 20
  17. 2025PAGE-4D: Disentangled pose and geometry estimation for vggt-4d perceptioncited by 8

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