mlsanityData to 14 Oct 2026

4D-VGGT: A General Foundation Model with SpatioTemporal Awareness for Dynamic Scene Geometry Estimation

arXiv 2511.18416 ↗First posted 23 Nov 2025cs.CVcited by 10

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Abstract (arXiv)

We investigate a challenging task of dynamic scene geometry estimation, which requires representing both spatial and temporal features. Typically, existing methods align the two features into a unified latent space to model scene geometry. However, this unified paradigm suffers from potential mismatched representation due to the heterogeneous nature between spatial and temporal features. In this work, we propose 4D-VGGT, a general foundation model with divide-and-conquer spatiotemporal representation for dynamic scene geometry. Our model is divided into three aspects: 1) Multi-setting input. We design an adaptive visual grid that supports input sequences with arbitrary numbers of views and time steps. 2) Multi-level representation. We propose a cross-view global fusion for spatial representation and a cross-time local fusion for temporal representation. 3) Multi-task prediction. We append multiple task-specific heads to spatiotemporal representations, enabling a comprehensive visual geometry estimation for dynamic scenes. Under this unified framework, these components enhance the feature discriminability and application universality of our model for dynamic scenes. In addition, we integrate multiple geometry datasets to train our model and conduct extensive experiments to verify the effectiveness of our method across various tasks on multiple dynamic scene geometry benchmarks.

Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 78 of its 102 references that are in the map. First posted on arXiv 23 Nov 2025.

Builds on

78 of 102 references.

References · 78

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 9.

10 papers.