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Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perception

arXiv 2306.06362 ↗First posted 10 Jun 2023cs.CV cs.AI cs.LGcited by 166

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Abstract (arXiv)

We introduce the Aria Digital Twin (ADT) - an egocentric dataset captured using Aria glasses with extensive object, environment, and human level ground truth. This ADT release contains 200 sequences of real-world activities conducted by Aria wearers in two real indoor scenes with 398 object instances (324 stationary and 74 dynamic). Each sequence consists of: a) raw data of two monochrome camera streams, one RGB camera stream, two IMU streams; b) complete sensor calibration; c) ground truth data including continuous 6-degree-of-freedom (6DoF) poses of the Aria devices, object 6DoF poses, 3D eye gaze vectors, 3D human poses, 2D image segmentations, image depth maps; and d) photo-realistic synthetic renderings. To the best of our knowledge, there is no existing egocentric dataset with a level of accuracy, photo-realism and comprehensiveness comparable to ADT. By contributing ADT to the research community, our mission is to set a new standard for evaluation in the egocentric machine perception domain, which includes very challenging research problems such as 3D object detection and tracking, scene reconstruction and understanding, sim-to-real learning, human pose prediction - while also inspiring new machine perception tasks for augmented reality (AR) applications. To kick start exploration of the ADT research use cases, we evaluated several existing state-of-the-art methods for object detection, segmentation and image translation tasks that demonstrate the usefulness of ADT as a benchmarking dataset.

Key facts. Cited by 166 papers in the map (data through 7 Oct 2026). Builds on 32 of its 46 references that are in the map. First posted on arXiv 10 Jun 2023.

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32 of 46 references.

References · 32

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 2014Microsoft COCO: Common Objects in Contextcited by 17,498
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  4. 2016Feature Pyramid Networks for Object Detectioncited by 5,021
  5. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  6. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  7. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  8. 2017Matterport3D: Learning from RGB-D Data in Indoor Environmentscited by 1,354
  9. 2019LVIS: A Dataset for Large Vocabulary Instance Segmentationcited by 1,215
  10. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  11. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 789
  12. 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 768
20 more
  1. 2022Exploring Plain Vision Transformer Backbones for Object Detectioncited by 723
  2. 2020Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understandingcited by 593
  3. 2020Rescaling Egocentric Visioncited by 529
  4. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
  5. 2018BOP: Benchmark for 6D Object Pose Estimationcited by 254
  6. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
  7. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
  8. 2017T-LESS: An RGB-D Dataset for 6D Pose Estimation of Texture-less Objectscited by 210
  9. 2020Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes from a Single Imagecited by 170
  10. 2022Omni3D: A Large Benchmark and Model for 3D Object Detection in the Wildcited by 159
  11. 2020Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild with Pose Annotationscited by 155
  12. 2018Actor and Observer: Joint Modeling of First and Third-Person Videoscited by 102
  13. 2020In the Eye of the Beholder: Gaze and Actions in First Person Videocited by 68
  14. 2018Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Cameracited by 67
  15. 2020TSIT: A Simple and Versatile Framework for Image-to-Image Translationcited by 64
  16. 2022UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capturecited by 56
  17. 2018The Double Sphere Camera Modelcited by 50
  18. 2023EgoTracks: A Long-term Egocentric Visual Object Tracking Datasetcited by 27
  19. 2022Visual Object Tracking in First Person Visioncited by 25
  20. 2018A Framework for Evaluating 6-DOF Object Trackerscited by 6

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 6; 2024: 29; 2025: 58; 2026: 73.

166 papers.

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  1. 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
  2. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 626
  3. 2025SAM 3D: 3Dfy Anything in Imagescited by 230
  4. 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 109
  5. 2025HD-EPIC: A Highly-Detailed Egocentric Video Datasetcited by 101
  6. 2024Stereo4D: Learning How Things Move in 3D from Internet Stereo Videoscited by 89
  7. 2025Easi3R: Estimating Disentangled Motion from DUSt3R Without Trainingcited by 88
  8. 2025EgoLife: Towards Egocentric Life Assistantcited by 86
  9. 2023An Outlook into the Future of Egocentric Visioncited by 84
  10. 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 76
  11. 2024TAPVid-3D: A Benchmark for Tracking Any Point in 3Dcited by 69
  12. 2025TAPIP3D: Tracking Any Point in Persistent 3D Geometrycited by 67
38 more
  1. 2024DELTA: Dense Efficient Long-range 3D Tracking for any videocited by 62
  2. 2024PartGen: Part-level 3D Generation and Reconstruction with Multi-View Diffusion Modelscited by 60
  3. 2025UniK3D: Universal Camera Monocular 3D Estimationcited by 60
  4. 2025WorldMirror: Universal 3D World Reconstruction with Any-Prior Promptingcited by 60
  5. 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 56
  6. 2025Multi-SpatialMLLM: Multi-Frame Spatial Understanding with Multi-Modal Large Language Modelscited by 52
  7. 2024EgoLifter: Open-world 3D Segmentation for Egocentric Perceptioncited by 46
  8. 20254DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videoscited by 46
  9. 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videoscited by 39
  10. 2024Aria Everyday Activities Datasetcited by 38
  11. 2026LingBot-Map: Geometric Context Transformer for Streaming 3D Reconstructioncited by 32
  12. 2024EventEgo3D: 3D Human Motion Capture from Egocentric Event Streamscited by 29
  13. 2025Digital Twin Catalog: A Large-Scale Photorealistic 3D Object Digital Twin Datasetcited by 29
  14. 2024Spatial Cognition from Egocentric Video: Out of Sight, Not Out of Mindcited by 28
  15. 2024SPA: 3D Spatial-Awareness Enables Effective Embodied Representationcited by 28
  16. 2024EgoGen: An Egocentric Synthetic Data Generatorcited by 27
  17. 2025IGGT: Instance-Grounded Geometry Transformer for Semantic 3D Reconstructioncited by 26
  18. 2024EFM3D: A Benchmark for Measuring Progress Towards 3D Egocentric Foundation Modelscited by 25
  19. 2026Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstructioncited by 25
  20. 2025POMATO: Marrying Pointmap Matching with Temporal Motion for Dynamic 3D Reconstructioncited by 24
  21. 2026Masked Depth Modeling for Spatial Perceptioncited by 24
  22. 20233D Human Pose Perception from Egocentric Stereo Videoscited by 23
  23. 2026ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Trainingcited by 23
  24. 20244D Panoptic Scene Graph Generationcited by 22
  25. 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splattingcited by 22
  26. 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Renderingcited by 22
  27. 2025ST-Think: How Multimodal Large Language Models Reason About 4D Worlds from Ego-Centric Videoscited by 21
  28. 2025Modeling Fine-Grained Hand-Object Dynamics for Egocentric Video Representation Learningcited by 20
  29. 2025EOC-Bench: Can MLLMs Identify, Recall, and Forecast Objects in an Egocentric World?cited by 20
  30. 2026VGGT-Omegacited by 20
  31. 2025SAIL-Recon: Large SfM by Augmenting Scene Regression with Localizationcited by 18
  32. 2023Instance Tracking in 3D Scenes from Egocentric Videoscited by 17
  33. 2024Real-Time Simulated Avatar from Head-Mounted Sensorscited by 17
  34. 2025UnCommon Objects in 3Dcited by 17
  35. 2025UniEgoMotion: A Unified Model for Egocentric Motion Reconstruction, Forecasting, and Generationcited by 17
  36. 2025Multi-View 3D Point Trackingcited by 17
  37. 20264RC: 4D Reconstruction via Conditional Querying Anytime and Anywherecited by 17
  38. 2026LongStream: Long-Sequence Streaming Autoregressive Visual Geometrycited by 17

50 most cited of 166 All 166 (JSON)