PAGE-4D: Disentangled pose and geometry estimation for vggt-4d perception
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Abstract (arXiv)
Recent 3D feed-forward models, such as the Visual Geometry Grounded Transformer (VGGT), have shown strong capability in inferring 3D attributes of static scenes. However, since they are typically trained on static datasets, these models often struggle in real-world scenarios involving complex dynamic elements, such as moving humans or deformable objects like umbrellas. To address this limitation, we introduce PAGE-4D, a feedforward model that extends VGGT to dynamic scenes, enabling camera pose estimation, depth prediction and point cloud reconstruction - all without post-processing. A central challenge in multitask 4D reconstruction is the inherent conflict between tasks: accurate camera pose estimation requires suppressing dynamic regions, while geometry reconstruction requires modeling them. To resolve this tension, we propose a dynamics aware aggregator that disentangles static and dynamic information by predicting a dynamics-aware mask - suppressing motion cues for pose estimation while amplifying them for geometry reconstruction. Extensive experiments show that PAGE-4D consistently outperforms the original VGGT in dynamic scenarios, achieving superior results in camera pose estimation, monocular and video depth estimation, and dense point map reconstruction. Necessary code and additional demos are available at Link: https://page4d.github.io/, including both the training-and-inference masking variant and the training-only masking variant (= VGGT architecture at inference). Keywords: VGGT-4D, 4D Perception, Dynamic Scene Reconstruction.
Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 60 of its 66 references that are in the map. First posted on arXiv 20 Oct 2025.
Builds on
60 of 66 references.
References · 60
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38 more
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50 most cited of 60 All 60 (JSON)
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Citing papers per year: 2025: 1; 2026: 7.
8 papers.
- 2026Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flowcited by 8
- 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memorycited by 7
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2025RISE: Single Static Radar-based Indoor Scene Understandingcited by 2
- 2026Measuring 3D Spatial Geometric Consistency in Dynamic Video Generationcited by 2
- 20264DVGGT-D: 4D Visual Geometry Transformer with Improved Dynamic Depth Estimationcited by 0
- 2026Ground4D: Consistency-Aware 4D Reconstruction from Monocular Videocited by 0
- 2026ARROW: Arbitrary Reconstruction and Tracking of 4D Observations in the Wildcited by 0
- 2026ARROW: Arbitrary Reconstruction and Tracking of 4D Observations in the Wild1 Oct 2026
- 2026Ground4D: Consistency-Aware 4D Reconstruction from Monocular Video27 Jun 2026
- 2026Stream3D: Sequential Multi-View 3D Generation via Evidential Memory20 May 2026
- 20264DVGGT-D: 4D Visual Geometry Transformer with Improved Dynamic Depth Estimation12 May 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026Measuring 3D Spatial Geometric Consistency in Dynamic Video Generation19 Mar 2026
- 2026Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow15 Feb 2026
- 2025RISE: Single Static Radar-based Indoor Scene Understanding18 Nov 2025