mlsanityData to 7 Oct 2026

Compact Keyframe-Optimized Multi-Agent Gaussian Splatting SLAM

arXiv 2604.00804 ↗First posted 1 Apr 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

Efficient multi-agent 3D mapping is essential for robotic teams operating in unknown environments, but dense representations hinder real-time exchange over constrained communication links. In multi-agent Simultaneous Localization and Mapping (SLAM), systems typically rely on a centralized server to merge and optimize the local maps produced by individual agents. However, sharing these large map representations, particularly those generated by recent methods such as Gaussian Splatting, becomes a bottleneck in real-world scenarios with limited bandwidth. We present an improved multi-agent RGB-D Gaussian Splatting SLAM framework that reduces communication load while preserving map fidelity. First, we incorporate a compaction step into our SLAM system to remove redundant 3D Gaussians, without degrading the rendering quality. Second, our approach performs centralized loop closure computation without initial guess, operating in two modes: a pure rendered-depth mode that requires no data beyond the 3D Gaussians, and a camera-depth mode that includes lightweight depth images for improved registration accuracy and additional Gaussian pruning. Evaluation on both synthetic and real-world datasets shows up to 85-95% reduction in transmitted data compared to state-of-the-art approaches in both modes, bringing 3D Gaussian multi-agent SLAM closer to practical deployment in real-world scenarios. Code: https://github.com/lemonci/coko-slam

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 27 of its 40 references that are in the map. First posted on arXiv 1 Apr 2026.

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27 of 40 references.

References · 27

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  4. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  5. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  6. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  7. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  8. 2017VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimatorcited by 418
  9. 2023Gaussian Splatting SLAMcited by 410
  10. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
  11. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  12. 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
15 more
  1. 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 166
  2. 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 151
  3. 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 121
  4. 2020DI-Fusion: Online Implicit 3D Reconstruction with Deep Priorscited by 70
  5. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
  6. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  7. 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
  8. 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 49
  9. 2023CP-SLAM: Collaborative Neural Point-based SLAM Systemcited by 32
  10. 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 26
  11. 2023Swarm-SLAM : Sparse Decentralized Collaborative Simultaneous Localization and Mapping Framework for Multi-Robot Systemscited by 21
  12. 2021SO-SLAM: Semantic Object SLAM with Scale Proportional and Symmetrical Texture Constraintscited by 19
  13. 2024GaussReg: Fast 3D Registration with Gaussian Splattingcited by 19
  14. 2024MAC-Ego3D: Multi-Agent Gaussian Consensus for Real-Time Collaborative Ego-Motion and Photorealistic 3D Reconstructioncited by 5
  15. 2024Submodular Optimization for Keyframe Selection & Usage in SLAMcited by 4

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