mlsanityData to 14 Oct 2026

A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis

arXiv 2311.12897 ↗First posted 21 Nov 2023cs.GRcited by 59

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per timestep, requiring a large amount of memory and at least a dozen observations per timestep. To address these limitations, we present a compact dynamic 3D Gaussian representation that models positions and rotations as functions of time with a few parameter approximations while keeping other properties of 3DGS including scale, color and opacity invariant. Our method can dramatically reduce memory usage and relax a strict multi-view assumption. In our experiments on monocular and multi-view scenarios, we show that our method not only matches state-of-the-art methods, often linked with slower rendering speeds, in terms of high rendering quality but also significantly surpasses them by achieving a rendering speed of 118 frames per second (FPS) at a resolution of 1,352×1,014 on a single GPU.

Key facts. Cited by 59 papers in the map (data through 14 Oct 2026). First posted on arXiv 21 Nov 2023.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 10; 2025: 23; 2026: 26.

59 papers.

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  1. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
  2. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  3. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 54
  4. 2024MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priorscited by 51
  5. 2024Comp4D: LLM-Guided Compositional 4D Scene Generationcited by 50
  6. 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 47
  7. 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
  8. 2024DGD: Dynamic 3D Gaussians Distillationcited by 23
  9. 2024PixelGaussian: Generalizable 3D Gaussian Reconstruction from Arbitrary Viewscited by 19
  10. 2025BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splattingcited by 19
  11. 2024Dynamics-Aware Gaussian Splatting Streaming Towards Fast On-the-Fly 4D Reconstructioncited by 14
  12. 2025FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocitycited by 13
38 more
  1. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  2. 2024Temporally Compressed 3D Gaussian Splatting for Dynamic Scenescited by 11
  3. 2025DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenescited by 10
  4. 2025VoxelSplat: Dynamic Gaussian Splatting as an Effective Loss for Occupancy and Flow Predictioncited by 10
  5. 2024TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstructioncited by 9
  6. 2025Seeing World Dynamics in a Nutshellcited by 7
  7. 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 7
  8. 2025PhyMAGIC: Physical Motion-Aware Generative Inference with Confidence-guided LLMcited by 5
  9. 2025ParticleGS: Learning Neural Gaussian Particle Dynamics from Videos for Prior-free Physical Motion Extrapolationcited by 5
  10. 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Groupingcited by 5
  11. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  12. 2025ImViD: Immersive Volumetric Videos for Enhanced VR Engagementcited by 3
  13. 2025Gaussian Mapping for Evolving Scenescited by 3
  14. 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamicscited by 3
  15. 2025Time of the Flight of the Gaussians: Optimizing Depth Indirectly in Dynamic Radiance Fieldscited by 2
  16. 2025SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decompositioncited by 2
  17. 2025StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Videocited by 2
  18. 2026FLAG-4D: Flow-Guided Local-Global Dual-Deformation Model for 4D Reconstructioncited by 2
  19. 2025Learning Fine-Grained Geometry for Sparse-View Splatting via Cascade Depth Losscited by 1
  20. 2025ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videoscited by 1
  21. 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
  22. 2026Lie Flow: Video Dynamic Fields Modeling and Predicting with Lie Algebra as Geometric Physics Principlecited by 1
  23. 2026TRiGS: Temporal Rigid-Body Motion for Scalable 4D Gaussian Splattingcited by 1
  24. 2026GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splattingcited by 1
  25. 2026Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagementcited by 1
  26. 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 1
  27. 2025P-4DGS: Predictive 4D Gaussian Splatting with 90× Compressioncited by 0
  28. 2025PoreTrack3D: A Benchmark for Dynamic 3D Gaussian Splatting in Pore-Scale Facial Trajectory Trackingcited by 0
  29. 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0
  30. 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstructioncited by 0
  31. 2026Rendering Multi-Human and Multi-Object with 3D Gaussian Splattingcited by 0
  32. 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streamingcited by 0
  33. 2026Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstructioncited by 0
  34. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
  35. 2026Grassmannian Splatting I: Moving rank-2 Spacetime Surfels for Dynamic Scene Renderingcited by 0
  36. 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humanscited by 0
  37. 2026FillGS: Filling Observation Gaps in 4D Gaussian Splatting via Viewpoint-Time Selection and Generative Refinementcited by 0
  38. 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignmentcited by 0

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