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HyperGS: Fast and Generalizable Gaussian Video Representation

arXiv 2607.11500 ↗First posted 13 Jul 2026cs.CVcited by 0

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Abstract (arXiv)

Gaussian Splatting has emerged as an effective representation for video, but existing methods rely on per-video optimization. This leads to slow encoding and limits generalization across videos. To amortize this optimization, we propose HyperGS, a feedforward, optimization-free approach that directly predicts Gaussian representations from any video in a single forward pass, speeding up encoding and decoding by orders of magnitude while generalizing to out-of-distribution videos at higher resolutions. In HyperGS, we design a factorized spatiotemporal Transformer to extract tokens from video, and a learnable query-based Transformer to obtain 8-parameter Gaussian representations for each video frame. We find that naively predicting Gaussians across diverse videos induces a needle-like degeneration that collapses training, and address this with a rank-based geometric regularizer whose strength adapts dynamically to stabilize optimization. HyperGS achieves encoding at 104--105× the speed of per-video Gaussian optimization at matched reconstruction quality while generalizing zero-shot to 720p video, enabling higher-resolution rendering without re-encoding. HyperGS improves PSNR by +2.9--3.1 dB over the prior video encoders on K400, SSv2, and UCF101 at a smaller video representation size. By predicting explicit 2D Gaussians in a single forward pass, HyperGS combines the fast, flexible rendering of Gaussian Splatting with the speed and generalization of feedforward prediction, advancing Gaussians as a practical direction for fast and generalizable video representation.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 20 of its 26 references that are in the map. First posted on arXiv 13 Jul 2026.

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20 of 26 references.

References · 20

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  3. 2017The Kinetics Human Action Video Datasetcited by 1,909
  4. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  5. 2017The "something something" video database for learning and evaluating visual common sensecited by 1,103
  6. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  7. 2019Large Batch Optimization for Deep Learning: Training BERT in 76 minutescited by 674
  8. 2021NeRV: Neural Representations for Videoscited by 256
  9. 2023HNeRV: A Hybrid Neural Representation for Videoscited by 100
  10. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
  11. 2022Transformers as Meta-Learners for Implicit Neural Representationscited by 79
  12. 2022E-NeRV: Expedite Neural Video Representation with Disentangled Spatial-Temporal Contextcited by 76
8 more
  1. 2022Generalizable Implicit Neural Representations via Instance Pattern Composerscited by 39
  2. 2024Image-GS: Content-Adaptive Image Representation via 2D Gaussianscited by 35
  3. 2024Splatter a Video: Video Gaussian Representation for Versatile Processingcited by 31
  4. 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 30
  5. 2025GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splattingcited by 13
  6. 2024Fast Encoding and Decoding for Implicit Video Representationcited by 11
  7. 2026STGV: Spatio-Temporal Hash Encoding for Gaussian-based Video Representationcited by 2
  8. 2026TeCoNeRV: Leveraging Temporal Coherence for Compressible Neural Representations for Videoscited by 1

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