WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collections
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Abstract (arXiv)
Novel View Synthesis (NVS) from unconstrained photo collections is challenging in computer graphics. Recently, 3D Gaussian Splatting (3DGS) has shown promise for photorealistic and real-time NVS of static scenes. Building on 3DGS, we propose an efficient point-based differentiable rendering framework for scene reconstruction from photo collections. Our key innovation is a residual-based spherical harmonic coefficients transfer module that adapts 3DGS to varying lighting conditions and photometric post-processing. This lightweight module can be pre-computed and ensures efficient gradient propagation from rendered images to 3D Gaussian attributes. Additionally, we observe that the appearance encoder and the transient mask predictor, the two most critical parts of NVS from unconstrained photo collections, can be mutually beneficial. We introduce a plug-and-play lightweight spatial attention module to simultaneously predict transient occluders and latent appearance representation for each image. After training and preprocessing, our method aligns with the standard 3DGS format and rendering pipeline, facilitating seamlessly integration into various 3DGS applications. Extensive experiments on diverse datasets show our approach outperforms existing approaches on the rendering quality of novel view and appearance synthesis with high converge and rendering speed.
Key facts. Cited by 33 papers in the map (data through 7 Oct 2026). Builds on 33 of its 47 references that are in the map. First posted on arXiv 4 Jun 2024.
Builds on
33 of 47 references.
References · 33
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2018CBAM: Convolutional Block Attention Modulecited by 2,463
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
21 more
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2018AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generationcited by 539
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
- 2016Volumetric and Multi-View CNNs for Object Classification on 3D Datacited by 240
- 2020Image Matching across Wide Baselines: From Paper to Practicecited by 224
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
- 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 142
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2020VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutionscited by 115
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2020SA-UNet: Spatial Attention U-Net for Retinal Vessel Segmentationcited by 70
- 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
- 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
- 2024GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplanecited by 53
- 2023Semantic-aware Occlusion Filtering Neural Radiance Fields in the Wildcited by 9
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Citing papers per year: 2024: 9; 2025: 17; 2026: 7.
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- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
- 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Textcited by 50
- 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 24
- 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
- 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splattingcited by 21
- 2024DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environmentscited by 19
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
- 2025Dense-SfM: Structure from Motion with Dense Consistent Matchingcited by 15
- 2025Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Imagescited by 10
- 2025Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularizationcited by 10
21 more
- 2025Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphscited by 10
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
- 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wildcited by 7
- 2025Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collectionscited by 7
- 2024SimVS: Simulating World Inconsistencies for Robust View Synthesiscited by 5
- 2025XSpecMesh: Quality-Preserving Auto-Regressive Mesh Generation Acceleration via Multi-Head Speculative Decodingcited by 5
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environmentscited by 4
- 2025SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priorscited by 3
- 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
- 2025Text-driven 3D Human Generation via Contrastive Preference Optimizationcited by 1
- 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
- 2025OCSplats: Observation Completeness Quantification and Label Noise Separation in 3DGScited by 1
- 2025ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenescited by 1
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wildcited by 1
- 2025ArchGPT: Understanding the World's Architectures with Large Multimodal Modelscited by 0
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
- 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Capturescited by 0
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild28 Aug 2026
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Images30 Apr 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Captures23 Mar 2026
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification8 Mar 2026
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos24 Feb 2026
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environments15 Jan 2026
- 2025ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes24 Nov 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery17 Oct 2025
- 2025ArchGPT: Understanding the World's Architectures with Large Multimodal Models25 Sep 2025
- 2025OCSplats: Observation Completeness Quantification and Label Noise Separation in 3DGS2 Aug 2025
- 2025XSpecMesh: Quality-Preserving Auto-Regressive Mesh Generation Acceleration via Multi-Head Speculative Decoding31 Jul 2025
21 more
- 2025Taking Language Embedded 3D Gaussian Splatting into the Wild26 Jul 2025
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Prediction21 Jul 2025
- 2025Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collections10 Jul 2025
- 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstruction16 Jun 2025
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS3 Jun 2025
- 2025Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs17 Apr 2025
- 2025SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priors25 Mar 2025
- 2025Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularization2 Mar 2025
- 2025Text-driven 3D Human Generation via Contrastive Preference Optimization13 Feb 2025
- 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting30 Jan 2025
- 2025Dense-SfM: Structure from Motion with Dense Consistent Matching24 Jan 2025
- 2025Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Images24 Jan 2025
- 2024SimVS: Simulating World Inconsistencies for Robust View Synthesis10 Dec 2024
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting5 Dec 2024
- 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wild21 Nov 2024
- 2024DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environments21 Aug 2024
- 2024LumiGauss: Relightable Gaussian Splatting in the Wild6 Aug 2024
- 2024WildGaussians: 3D Gaussian Splatting in the Wild11 Jul 2024
- 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splatting28 Jun 2024
- 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text25 Jun 2024
- 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methods25 Jun 2024
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
- 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 24
- 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
- 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splattingcited by 21
- 2024DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environmentscited by 19
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagerycited by 16
- 2025Dense-SfM: Structure from Motion with Dense Consistent Matchingcited by 15
- 2025Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Imagescited by 10
- 2025Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularizationcited by 10
- 2025Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphscited by 10
12 most cited of 28 All 28 (JSON)
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild28 Aug 2026
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Images30 Apr 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 2026FullCircle: Effortless 3D Reconstruction from Casual 360^circ Captures23 Mar 2026
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification8 Mar 2026
- 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videos24 Feb 2026
- 2026WildRayZer: Self-supervised Large View Synthesis in Dynamic Environments15 Jan 2026
- 2025ChronoGS: Disentangling Invariants and Changes in Multi-Period Scenes24 Nov 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery17 Oct 2025
- 2025OCSplats: Observation Completeness Quantification and Label Noise Separation in 3DGS2 Aug 2025
- 2025Taking Language Embedded 3D Gaussian Splatting into the Wild26 Jul 2025
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Prediction21 Jul 2025
12 newest of 28 All 28 (JSON)