mlsanityData to 7 Oct 2026

Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections

arXiv 2307.08093 ↗First posted 16 Jul 2023cs.CVcited by 54

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Abstract (arXiv)

Neural Radiance Fields (NeRF) is a revolutionary approach for rendering scenes by sampling a single ray per pixel and it has demonstrated impressive capabilities in novel-view synthesis from static scene images. However, in practice, we usually need to recover NeRF from unconstrained image collections, which poses two challenges: 1) the images often have dynamic changes in appearance because of different capturing time and camera settings; 2) the images may contain transient objects such as humans and cars, leading to occlusion and ghosting artifacts. Conventional approaches seek to address these challenges by locally utilizing a single ray to synthesize a color of a pixel. In contrast, humans typically perceive appearance and objects by globally utilizing information across multiple pixels. To mimic the perception process of humans, in this paper, we propose Cross-Ray NeRF (CR-NeRF) that leverages interactive information across multiple rays to synthesize occlusion-free novel views with the same appearances as the images. Specifically, to model varying appearances, we first propose to represent multiple rays with a novel cross-ray feature and then recover the appearance by fusing global statistics, i.e., feature covariance of the rays and the image appearance. Moreover, to avoid occlusion introduced by transient objects, we propose a transient objects handler and introduce a grid sampling strategy for masking out the transient objects. We theoretically find that leveraging correlation across multiple rays promotes capturing more global information. Moreover, extensive experimental results on large real-world datasets verify the effectiveness of CR-NeRF.

Key facts. Cited by 54 papers in the map (data through 7 Oct 2026). Builds on 42 of its 58 references that are in the map. First posted on arXiv 16 Jul 2023.

Builds on

42 of 58 references.

References · 42

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30 more
  1. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  2. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
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  10. 2021AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesiscited by 339
  11. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  12. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  13. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
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  27. 2023Disentangling Writer and Character Styles for Handwriting Generationcited by 35
  28. 2022AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Trainingcited by 31
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  30. 2023AGTGAN: Unpaired Image Translation for Photographic Ancient Character Generationcited by 17

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 24; 2025: 15; 2026: 14.

54 papers.

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  1. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
  2. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  3. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  4. 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
  5. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  6. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  7. 2024WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collectionscited by 33
  8. 2024Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collectionscited by 28
  9. 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
  10. 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 24
  11. 2024LumiGauss: Relightable Gaussian Splatting in the Wildcited by 21
  12. 2024Detecting Machine-Generated Texts by Multi-Population Aware Optimization for Maximum Mean Discrepancycited by 20
38 more
  1. 2024Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splattingcited by 20
  2. 2024One-Shot Diffusion Mimicker for Handwritten Text Generationcited by 20
  3. 2024DeRainGS: Gaussian Splatting for Enhanced Scene Reconstruction in Rainy Environmentscited by 19
  4. 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
  5. 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
  6. 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
  7. 2025Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splattingcited by 14
  8. 2024HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Modelscited by 13
  9. 2025Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Imagescited by 10
  10. 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
  11. 2024Memorize What Matters: Emergent Scene Decomposition from Multitraversecited by 8
  12. 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
  13. 2024SPARS3R: Semantic Prior Alignment and Regularization for Sparse 3D Reconstructioncited by 8
  14. 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
  15. 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wildcited by 7
  16. 2025ForestSplats: Deformable transient field for Gaussian Splatting in the Wildcited by 6
  17. 2025MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wildcited by 5
  18. 2024DecentNeRFs: Decentralized Neural Radiance Fields from Crowdsourced Imagescited by 4
  19. 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
  20. 2026LightCity: An Urban Dataset for Outdoor Inverse Rendering and Reconstruction under Multi-illumination Conditionscited by 4
  21. 2024G-NeRF: Geometry-enhanced Novel View Synthesis from Single-View Imagescited by 3
  22. 2025SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priorscited by 3
  23. 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
  24. 2025UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstructioncited by 2
  25. 2025Improved 3D Gaussian Splatting of Unknown Spacecraft Structure Using Space Environment Illumination Knowledgecited by 2
  26. 2023RefinedFields: Radiance Fields Refinement for Planar Scene Representationscited by 1
  27. 2025Geometric Prior-Guided Neural Implicit Surface Reconstruction in the Wildcited by 1
  28. 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
  29. 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failurescited by 1
  30. 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decouplingcited by 1
  31. 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
  32. 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wildcited by 1
  33. 2024CRAYM: Neural Field Optimization via Camera RAY Matchingcited by 0
  34. 2025R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collectionscited by 0
  35. 2026Geo-NVS-w: Geometry-Aware Novel View Synthesis In-the-Wild with an SDF Renderercited by 0
  36. 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
  37. 2026MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scenecited by 0
  38. 2026WildSplatter: Feed-forward 3D Gaussian Splatting with Appearance Control from Unconstrained Imagescited by 0

50 most cited of 54 All 54 (JSON)