mlsanityData to 7 Oct 2026

Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections

arXiv 2407.12306 ↗First posted 17 Jul 2024cs.CVcited by 28

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Abstract (arXiv)

Novel view synthesis from unconstrained in-the-wild image collections remains a significant yet challenging task due to photometric variations and transient occluders that complicate accurate scene reconstruction. Previous methods have approached these issues by integrating per-image appearance features embeddings in Neural Radiance Fields (NeRFs). Although 3D Gaussian Splatting (3DGS) offers faster training and real-time rendering, adapting it for unconstrained image collections is non-trivial due to the substantially different architecture. In this paper, we introduce Splatfacto-W, an approach that integrates per-Gaussian neural color features and per-image appearance embeddings into the rasterization process, along with a spherical harmonics-based background model to represent varying photometric appearances and better depict backgrounds. Our key contributions include latent appearance modeling, efficient transient object handling, and precise background modeling. Splatfacto-W delivers high-quality, real-time novel view synthesis with improved scene consistency in in-the-wild scenarios. Our method improves the Peak Signal-to-Noise Ratio (PSNR) by an average of 5.3 dB compared to 3DGS, enhances training speed by 150 times compared to NeRF-based methods, and achieves a similar rendering speed to 3DGS. Additional video results and code integrated into Nerfstudio are available at https://kevinxu02.github.io/splatfactow/.

Key facts. Cited by 28 papers in the map (data through 7 Oct 2026). Builds on 11 of its 14 references that are in the map. First posted on arXiv 17 Jul 2024.

Builds on

11 of 14 references.

References · 11

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  4. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  5. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  6. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  7. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  8. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  9. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  10. 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
  11. 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 4; 2025: 13; 2026: 11.

28 papers.

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  1. 2024Feat2GS: Probing Visual Foundation Models with Gaussian Splattingcited by 26
  2. 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
  3. 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
  4. 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
  5. 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
  6. 2025Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Datasetcited by 8
  7. 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wildcited by 7
  8. 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 7
  9. 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
  10. 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
  11. 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesiscited by 3
  12. 2025Frequency-Aware Gaussian Splatting Decompositioncited by 2
16 more
  1. 2025Unconstrained Large-scale 3D Reconstruction and Rendering across Altitudescited by 2
  2. 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
  3. 2025Non-Aligned Reference Image Quality Assessment for Novel View Synthesiscited by 1
  4. 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wildcited by 1
  5. 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 1
  6. 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wildcited by 1
  7. 2025Abstract Rendering: Computing All that is Seen in Gaussian Splat Scenescited by 0
  8. 2025ExploreGS: a vision-based low overhead framework for 3D scene reconstructioncited by 0
  9. 2025R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collectionscited by 0
  10. 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigationcited by 0
  11. 2026High-fidelity 3D reconstruction for planetary explorationcited by 0
  12. 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
  13. 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesiscited by 0
  14. 2026KC-3DGS: Kurtosis-Constrained Gaussian Splatting for High-Fidelity View Synthesiscited by 0
  15. 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarioscited by 0
  16. 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysiscited by 0