Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections
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Abstract (arXiv)
Novel view synthesis from unconstrained in-the-wild image collections remains a significant yet challenging task due to photometric variations and transient occluders that complicate accurate scene reconstruction. Previous methods have approached these issues by integrating per-image appearance features embeddings in Neural Radiance Fields (NeRFs). Although 3D Gaussian Splatting (3DGS) offers faster training and real-time rendering, adapting it for unconstrained image collections is non-trivial due to the substantially different architecture. In this paper, we introduce Splatfacto-W, an approach that integrates per-Gaussian neural color features and per-image appearance embeddings into the rasterization process, along with a spherical harmonics-based background model to represent varying photometric appearances and better depict backgrounds. Our key contributions include latent appearance modeling, efficient transient object handling, and precise background modeling. Splatfacto-W delivers high-quality, real-time novel view synthesis with improved scene consistency in in-the-wild scenarios. Our method improves the Peak Signal-to-Noise Ratio (PSNR) by an average of 5.3 dB compared to 3DGS, enhances training speed by 150 times compared to NeRF-based methods, and achieves a similar rendering speed to 3DGS. Additional video results and code integrated into Nerfstudio are available at https://kevinxu02.github.io/splatfactow/.
Key facts. Cited by 28 papers in the map (data through 7 Oct 2026). Builds on 11 of its 14 references that are in the map. First posted on arXiv 17 Jul 2024.
Builds on
11 of 14 references.
References · 11
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
- 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
- 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
- 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
- 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
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Citing papers per year: 2024: 4; 2025: 13; 2026: 11.
28 papers.
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- 2024Feat2GS: Probing Visual Foundation Models with Gaussian Splattingcited by 26
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
- 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
- 2025Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Datasetcited by 8
- 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wildcited by 7
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 7
- 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesiscited by 3
- 2025Frequency-Aware Gaussian Splatting Decompositioncited by 2
16 more
- 2025Unconstrained Large-scale 3D Reconstruction and Rendering across Altitudescited by 2
- 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
- 2025Non-Aligned Reference Image Quality Assessment for Novel View Synthesiscited by 1
- 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wildcited by 1
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 1
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wildcited by 1
- 2025Abstract Rendering: Computing All that is Seen in Gaussian Splat Scenescited by 0
- 2025ExploreGS: a vision-based low overhead framework for 3D scene reconstructioncited by 0
- 2025R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collectionscited by 0
- 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigationcited by 0
- 2026High-fidelity 3D reconstruction for planetary explorationcited by 0
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classificationcited by 0
- 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesiscited by 0
- 2026KC-3DGS: Kurtosis-Constrained Gaussian Splatting for High-Fidelity View Synthesiscited by 0
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarioscited by 0
- 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysiscited by 0
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild28 Aug 2026
- 2026Beyond Isolated Objects: Relationship-aware Open Vocabulary Scene Understanding via 3D Scene Graph Analysis6 Jul 2026
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026KC-3DGS: Kurtosis-Constrained Gaussian Splatting for High-Fidelity View Synthesis2 Jun 2026
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction26 Apr 2026
- 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesis20 Mar 2026
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification8 Mar 2026
- 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild3 Mar 2026
- 2026High-fidelity 3D reconstruction for planetary exploration14 Feb 2026
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis22 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025Non-Aligned Reference Image Quality Assessment for Novel View Synthesis11 Nov 2025
16 more
- 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigation28 Oct 2025
- 2025Taking Language Embedded 3D Gaussian Splatting into the Wild26 Jul 2025
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Prediction21 Jul 2025
- 2025Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Dataset4 Jun 2025
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS3 Jun 2025
- 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decoupling27 May 2025
- 2025R3GS: Gaussian Splatting for Robust Reconstruction and Relocalization in Unconstrained Image Collections21 May 2025
- 2025ExploreGS: a vision-based low overhead framework for 3D scene reconstruction14 May 2025
- 2025Unconstrained Large-scale 3D Reconstruction and Rendering across Altitudes29 Apr 2025
- 2025Frequency-Aware Gaussian Splatting Decomposition27 Mar 2025
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis26 Mar 2025
- 2025Abstract Rendering: Computing All that is Seen in Gaussian Splat Scenes1 Mar 2025
- 2024Feat2GS: Probing Visual Foundation Models with Gaussian Splatting12 Dec 2024
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting5 Dec 2024
- 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering29 Nov 2024
- 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wild21 Nov 2024
- 2024Feat2GS: Probing Visual Foundation Models with Gaussian Splattingcited by 26
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
- 2024DeSplat: Decomposed Gaussian Splatting for Distractor-Free Renderingcited by 15
- 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 10
- 2025Seeing in the Dark: Benchmarking Egocentric 3D Vision with the Oxford Day-and-Night Datasetcited by 8
- 2024NexusSplats: Efficient 3D Gaussian Splatting in the Wildcited by 7
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 7
- 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
- 2025CHROMA: Consistent Harmonization of Multi-View Appearance via Bilateral Grid Predictioncited by 4
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesiscited by 3
- 2025Frequency-Aware Gaussian Splatting Decompositioncited by 2
12 most cited of 27 All 27 (JSON)
- 2026WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild28 Aug 2026
- 2026Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios28 Jun 2026
- 2026KC-3DGS: Kurtosis-Constrained Gaussian Splatting for High-Fidelity View Synthesis2 Jun 2026
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction26 Apr 2026
- 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesis20 Mar 2026
- 20263DGS-HPC: Distractor-free 3D Gaussian Splatting with Hybrid Patch-wise Classification8 Mar 2026
- 2026R3GW: Relightable 3D Gaussians for Outdoor Scenes in the Wild3 Mar 2026
- 2026High-fidelity 3D reconstruction for planetary exploration14 Feb 2026
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis22 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025Non-Aligned Reference Image Quality Assessment for Novel View Synthesis11 Nov 2025
- 2025NVSim: Novel View Synthesis Simulator for Large Scale Indoor Navigation28 Oct 2025
12 newest of 27 All 27 (JSON)