FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
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Abstract (arXiv)
Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting (FMGS), which incorporates vision-language embeddings of foundation models into 3D Gaussian Splatting (GS). The key contribution of this work is an efficient method to reconstruct and represent 3D vision-language models. This is achieved by distilling feature maps generated from image-based foundation models into those rendered from our 3D model. To ensure high-quality rendering and fast training, we introduce a novel scene representation by integrating strengths from both GS and multi-resolution hash encodings (MHE). Our effective training procedure also introduces a pixel alignment loss that makes the rendered feature distance of the same semantic entities close, following the pixel-level semantic boundaries. Our results demonstrate remarkable multi-view semantic consistency, facilitating diverse downstream tasks, beating state-of-the-art methods by 10.2 percent on open-vocabulary language-based object detection, despite that we are 851X faster for inference. This research explores the intersection of vision, language, and 3D scene representation, paving the way for enhanced scene understanding in uncontrolled real-world environments. We plan to release the code on the project page.
Key facts. Cited by 86 papers in the map (data through 7 Oct 2026). Builds on 52 of its 66 references that are in the map. First posted on arXiv 3 Jan 2024.
Builds on
52 of 66 references.
References · 52
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- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 357
- 2021CRIS: CLIP-Driven Referring Image Segmentationcited by 353
- 2021ScanQA: 3D Question Answering for Spatial Scene Understandingcited by 340
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50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2024: 27; 2025: 33; 2026: 26.
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50 most cited of 86 All 86 (JSON)
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- 20243D Gaussian as a New Era: A Surveycited by 102
- 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 81
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
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- 2026Dynamic-Robust Photometric-Semantic Reconstruction for Open-Vocabulary 3D Scene Understanding29 Aug 2026
- 2026RoSe-SLAM: Robust Semantic-Aware Gaussian Splatting SLAM from Dynamic Monocular Videos29 Aug 2026
- 2026LEGO: Leveled Language Gaussian Splatting10 Aug 2026
- 2026Geometry Meets Semantics: Fractional Gradient Stabilization for Semantic-Driven Bounding Box Optimization in Visual Detection Tasks26 Jul 2026
- 2026Extending a Large View Synthesis Model for Multi-view Panoptic Segmentation22 Jul 2026
- 2026Consistent Scene Understanding in 3D Gaussian Splatting via Multi-Cue Mask Refinement2 Jul 2026
- 2026Relation-Centric Open-Vocabulary 3D Gaussian Segmentation1 Jul 2026
- 2026SAD-GS: Learning Reliable 3D Semantic Gaussian Fields via Dynamic Geo-Semantic Anchoring28 Jun 2026
- 2026TrackRef3D: Multi-View Consistent Track-then-Label for Open-World Referring Segmentation in 3D Gaussian Splatting26 May 2026
- 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spaces15 May 2026
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