mlsanityData to 14 Oct 2026

Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splatting

arXiv 2503.22204 ↗First posted 28 Mar 2025cs.CVcited by 8

Not on the map. Why?

Abstract (arXiv)

Open-vocabulary querying in 3D space is crucial for enabling more intelligent perception in applications such as robotics, autonomous systems, and augmented reality. However, most existing methods rely on 2D pixel-level parsing, leading to multi-view inconsistencies and poor 3D object retrieval. Moreover, they are limited to static scenes and struggle with dynamic scenes due to the complexities of motion modeling. In this paper, we propose Segment then Splat, a 3D-aware open vocabulary segmentation approach for both static and dynamic scenes based on Gaussian Splatting. Segment then Splat reverses the long established approach of "segmentation after reconstruction" by dividing Gaussians into distinct object sets before reconstruction. Once reconstruction is complete, the scene is naturally segmented into individual objects, achieving true 3D segmentation. This design eliminates both geometric and semantic ambiguities, as well as Gaussian-object misalignment issues in dynamic scenes. It also accelerates the optimization process, as it eliminates the need for learning a separate language field. After optimization, a CLIP embedding is assigned to each object to enable open-vocabulary querying. Extensive experiments one various datasets demonstrate the effectiveness of our proposed method in both static and dynamic scenarios.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 34 of its 45 references that are in the map. First posted on arXiv 28 Mar 2025.

Builds on

34 of 45 references.

References · 34

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  5. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  6. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  7. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  8. 2022Language-driven Semantic Segmentationcited by 717
  9. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  10. 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 559
  11. 2023LERF: Language Embedded Radiance Fieldscited by 543
  12. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
22 more
  1. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  2. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  3. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  4. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  5. 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 289
  6. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  7. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
  8. 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 135
  9. 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
  10. 2024SAMURAI: Adapting Segment Anything Model for Zero-Shot Visual Tracking with Motion-Aware Memorycited by 94
  11. 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
  12. 2024FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understandingcited by 86
  13. 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 78
  14. 2023Segment3D: Learning Fine-Grained Class-Agnostic 3D Segmentation without Manual Labelscited by 64
  15. 2024Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editingcited by 45
  16. 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
  17. 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
  18. 2024GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splattingcited by 25
  19. 2024DGD: Dynamic 3D Gaussians Distillationcited by 23
  20. 20244-LEGS: 4D Language Embedded Gaussian Splattingcited by 12
  21. 2024UnitedVLN: Generalizable Gaussian Splatting for Continuous Vision-Language Navigationcited by 10
  22. 2025ATLAS Navigator: Active Task-driven LAnguage-embedded Gaussian Splattingcited by 4

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 8.

8 papers.