Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space
Not on the map. Why?
Abstract (arXiv)
Understanding the 3D semantics of a scene is a fundamental problem for various scenarios such as embodied agents. While NeRFs and 3DGS excel at novel-view synthesis, previous methods for understanding their semantics have been limited to incomplete 3D understanding: their segmentation results are rendered as 2D masks that do not represent the entire 3D space. To address this limitation, we redefine the problem to segment the 3D volume and propose the following methods for better 3D understanding. We directly supervise the 3D points to train the language embedding field, unlike previous methods that anchor supervision at 2D pixels. We transfer the learned language field to 3DGS, achieving the first real-time rendering speed without sacrificing training time or accuracy. Lastly, we introduce a 3D querying and evaluation protocol for assessing the reconstructed geometry and semantics together. Code, checkpoints, and annotations are available at the project page.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 20 of its 29 references that are in the map. First posted on arXiv 14 Aug 2024.
Builds on
20 of 29 references.
References · 20
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2021Scaling Open-Vocabulary Image Segmentation with Image-Level Labelscited by 471
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 288
8 more
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
- 2024FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understandingcited by 86
- 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 77
- 2024OpenNeRF: Open Set 3D Neural Scene Segmentation with Pixel-Wise Features and Rendered Novel Viewscited by 68
- 2024GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplanecited by 53
- 2023Open-NeRF: Towards Open Vocabulary NeRF Decompositioncited by 13
Built on by
Citing papers per year: 2024: 1; 2025: 9; 2026: 2.
12 papers.
- 2025Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registrationcited by 50
- 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentationcited by 23
- 2024RelationField: Relate Anything in Radiance Fieldscited by 16
- 2025Tackling View-Dependent Semantics in 3D Language Gaussian Splattingcited by 15
- 2025Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fieldscited by 13
- 2025SemanticSplat: Feed-Forward 3D Scene Understanding with Language-Aware Gaussian Fieldscited by 13
- 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracingcited by 13
- 2025Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphscited by 10
- 2025Splat and Replace: 3D Reconstruction with Repetitive Elementscited by 4
- 2025Hi-LSplat: Hierarchical 3D Language Gaussian Splattingcited by 4
- 2026FF3R: Feedforward Feature 3D Reconstruction from Unconstrained viewscited by 2
- 2026Lighting-Consistent Object Transfer Across Radiance Fieldscited by 0
- 2026Lighting-Consistent Object Transfer Across Radiance Fields21 Jun 2026
- 2026FF3R: Feedforward Feature 3D Reconstruction from Unconstrained views10 Apr 2026
- 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing5 Aug 2025
- 2025SemanticSplat: Feed-Forward 3D Scene Understanding with Language-Aware Gaussian Fields11 Jun 2025
- 2025Hi-LSplat: Hierarchical 3D Language Gaussian Splatting7 Jun 2025
- 2025Splat and Replace: 3D Reconstruction with Repetitive Elements6 Jun 2025
- 2025Tackling View-Dependent Semantics in 3D Language Gaussian Splatting30 May 2025
- 2025Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs17 Apr 2025
- 2025Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields26 Mar 2025
- 2025Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration23 Feb 2025
- 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation31 Jan 2025
- 2024RelationField: Relate Anything in Radiance Fields18 Dec 2024