mlsanityData to 13 Oct 2026

Language Grounding with 3D Objects

arXiv 2107.12514 ↗First posted 26 Jul 2021cs.CL cs.AI cs.CVcited by 43

Not on the map. Why?

Abstract (arXiv)

Seemingly simple natural language requests to a robot are generally underspecified, for example "Can you bring me the wireless mouse?" Flat images of candidate mice may not provide the discriminative information needed for "wireless." The world, and objects in it, are not flat images but complex 3D shapes. If a human requests an object based on any of its basic properties, such as color, shape, or texture, robots should perform the necessary exploration to accomplish the task. In particular, while substantial effort and progress has been made on understanding explicitly visual attributes like color and category, comparatively little progress has been made on understanding language about shapes and contours. In this work, we introduce a novel reasoning task that targets both visual and non-visual language about 3D objects. Our new benchmark, ShapeNet Annotated with Referring Expressions (SNARE) requires a model to choose which of two objects is being referenced by a natural language description. We introduce several CLIP-based models for distinguishing objects and demonstrate that while recent advances in jointly modeling vision and language are useful for robotic language understanding, it is still the case that these image-based models are weaker at understanding the 3D nature of objects -- properties which play a key role in manipulation. We find that adding view estimation to language grounding models improves accuracy on both SNARE and when identifying objects referred to in language on a robot platform, but note that a large gap remains between these models and human performance.

Key facts. Cited by 43 papers in the map (data through 13 Oct 2026). Builds on 33 of its 53 references that are in the map. First posted on arXiv 26 Jul 2021.

Builds on

33 of 53 references.

References · 33

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21 more
  1. 2019ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Taskscited by 775
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  3. 201912-in-1: Multi-Task Vision and Language Representation Learningcited by 278
  4. 2020Experience Grounds Languagecited by 241
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  13. 2020Learning RGB-D Feature Embeddings for Unseen Object Instance Segmentationcited by 64
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  16. 2019ShapeGlot: Learning Language for Shape Differentiationcited by 54
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Cited by year (2026 to 13 Oct)

Citing papers per year: 2021: 2; 2022: 12; 2023: 13; 2024: 12; 2025: 2; 2026: 2.

43 papers.

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  1. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,321
  2. 2024SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilitiescited by 687
  3. 2023LERF: Language Embedded Radiance Fieldscited by 538
  4. 2022CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memorycited by 165
  5. 2022HUMANISE: Language-conditioned Human Motion Generation in 3D Scenescited by 157
  6. 2023Multi3DRefer: Grounding Text Description to Multiple 3D Objectscited by 142
  7. 2023State of the Art on Diffusion Models for Visual Computingcited by 126
  8. 2022PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained Image-Language Modelscited by 118
  9. 2024FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understandingcited by 86
  10. 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 80
  11. 2022Correcting Robot Plans with Natural Language Feedbackcited by 68
  12. 2023CLIP-Guided Vision-Language Pre-training for Question Answering in 3D Scenescited by 55
31 more
  1. 2021D3Net: A Unified Speaker-Listener Architecture for 3D Dense Captioning and Visual Groundingcited by 52
  2. 2024Generating Human Motion in 3D Scenes from Text Descriptionscited by 49
  3. 2022ScanEnts3D: Exploiting Phrase-to-3D-Object Correspondences for Improved Visio-Linguistic Models in 3D Scenescited by 32
  4. 2021PartGlot: Learning Shape Part Segmentation from Language Reference Gamescited by 30
  5. 2023Programmatically Grounded, Compositionally Generalizable Robotic Manipulationcited by 26
  6. 2025Embodied AI: From LLMs to World Modelscited by 24
  7. 2023Multi-CLIP: Contrastive Vision-Language Pre-training for Question Answering tasks in 3D Scenescited by 22
  8. 2022Affection: Learning Affective Explanations for Real-World Visual Datacited by 19
  9. 2022TriCoLo: Trimodal Contrastive Loss for Text to Shape Retrievalcited by 18
  10. 2023Learning 6-DoF Fine-grained Grasp Detection Based on Part Affordance Groundingcited by 17
  11. 2023Scene-Driven Multimodal Knowledge Graph Construction for Embodied AIcited by 17
  12. 2022Robots Enact Malignant Stereotypescited by 14
  13. 2024Text-to-3D Shape Generationcited by 13
  14. 2024Point Cloud Models Improve Visual Robustness in Robotic Learnerscited by 13
  15. 2024Duoduo CLIP: Efficient 3D Understanding with Multi-View Imagescited by 12
  16. 20244-LEGS: 4D Language Embedded Gaussian Splattingcited by 12
  17. 2022Voxel-informed Language Groundingcited by 11
  18. 2022LADIS: Language Disentanglement for 3D Shape Editingcited by 10
  19. 2024TIGER: Text-Instructed 3D Gaussian Retrieval and Coherent Editingcited by 10
  20. 2023Grounding and Distinguishing Conceptual Vocabulary Through Similarity Learning in Embodied Simulationscited by 6
  21. 2023Stellar: Systematic Evaluation of Human-Centric Personalized Text-to-Image Methodscited by 6
  22. 2024Unified Scene Representation and Reconstruction for 3D Large Language Modelscited by 5
  23. 2022Music-to-Text Synaesthesia: Generating Descriptive Text from Music Recordingscited by 3
  24. 2023DetermiNet: A Large-Scale Diagnostic Dataset for Complex Visually-Grounded Referencing using Determinerscited by 3
  25. 2023Which One? Leveraging Context Between Objects and Multiple Views for Language Groundingcited by 3
  26. 2024Multi-Task Domain Adaptation for Language Grounding with 3D Objectscited by 2
  27. 2023Paparazzi: A Deep Dive into the Capabilities of Language and Vision Models for Grounding Viewpoint Descriptionscited by 1
  28. 2025Why Are You Wrong? Counterfactual Explanations for Language Grounding with 3D Objectscited by 1
  29. 2024ET tu, CLIP? Addressing Common Object Errors for Unseen Environmentscited by 0
  30. 2026CogRail: Benchmarking VLMs in Cognitive Intrusion Perception for Intelligent Railway Transportation Systemscited by 0
  31. 2026Thermal-Det: Language-Guided Cross-Modal Distillation for Open-Vocabulary Thermal Object Detectioncited by 0