mlsanityData to 7 Oct 2026

End-to-End Fine-Tuning of 3D Texture Generation using Differentiable Rewards

arXiv 2506.18331 ↗First posted 23 Jun 2025cs.CVcited by 0

On the map: LLM alignment / RLHF / preference optimisation → Diffusion and multimodal model alignment

Abstract (arXiv)

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing approaches rely on repeated calls to 2D text-to-image generative models, which lack an inherent understanding of the 3D structure of the input 3D mesh object. To alleviate these issues, we propose an end-to-end differentiable, reinforcement-learning-free framework that embeds human feedback, expressed as differentiable reward functions, directly into the 3D texture synthesis pipeline. By back-propagating preference signals through both geometric and appearance modules of the proposed framework, our method generates textures that respect the 3D geometry structure and align with desired criteria. To demonstrate its versatility, we introduce three novel geometry-aware reward functions, which offer a more controllable and interpretable pathway for creating high-quality 3D content from natural language. By conducting qualitative, quantitative, and user-preference evaluations against state-of-the-art methods, we demonstrate that our proposed strategy consistently outperforms existing approaches. Our implementation code is publicly available at: https://github.com/AHHHZ975/Differentiable-Texture-Learning

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Diffusion and multimodal model alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation. Builds on 36 of its 43 references that are in the map. First posted on arXiv 23 Jun 2025.

Builds on

36 of 43 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning19 Mar
  2. 2023Directly Fine-Tuning Diffusion Models on Differentiable Rewards29 Sep
  3. 2023Human Preference Score: Better Aligning Text-to-Image Models with Human Preference25 Mar

Other references · 33

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  4. 2022Training language models to follow instructions with human feedbackcited by 15,712
  5. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
  6. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
  7. 2023Direct Preference Optimization: Your Language Model is Secretly a Reward Modelcited by 7,916
  8. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
  9. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  10. 2022LAION-5B: An open large-scale dataset for training next generation image-text modelscited by 4,131
  11. 2017Deep reinforcement learning from human preferencescited by 3,846
  12. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
21 more
  1. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,285
  2. 2023ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generationcited by 1,010
  3. 2022Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generationcited by 958
  4. 2023Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generationcited by 950
  5. 2023Training Diffusion Models with Reinforcement Learningcited by 939
  6. 2023Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesiscited by 847
  7. 2016Training Deep Nets with Sublinear Memory Costcited by 825
  8. 2021Robust fine-tuning of zero-shot modelscited by 785
  9. 2023RAFT: Reward rAnked FineTuning for Generative Foundation Model Alignmentcited by 672
  10. 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
  11. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
  12. 2023DPOK: Reinforcement Learning for Fine-tuning Text-to-Image Diffusion Modelscited by 431
  13. 2022Blended Latent Diffusioncited by 430
  14. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  15. 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 303
  16. 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Modelscited by 234
  17. 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Modelscited by 122
  18. 2024Reinforcement Learning Enhanced LLMs: A Surveycited by 69
  19. 2024DreamReward: Text-to-3D Generation with Human Preferencecited by 56
  20. 2024InTeX: Interactive Text-to-texture Synthesis via Unified Depth-aware Inpaintingcited by 22
  21. 2024MultiColor: Image Colorization by Learning from Multiple Color Spacescited by 6

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  2. 2025DreamCS: Geometry-Aware Text-to-3D Generation with Unpaired 3D Reward Supervision
  3. 2024Make-A-Texture: Fast Shape-Aware Texture Generation in 3 Seconds
  4. 2025Are We Ready for RL in Text-to-3D Generation? A Progressive Investigation
  5. 2026DreamCharacter-1: From 3D Generative Foundation Models to Product-Ready Character Generation
  6. 2023Single Mesh Diffusion Models with Field Latents for Texture Generation
  7. 2025MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation
  8. 2025MVPainter: Accurate and Detailed 3D Texture Generation via Multi-View Diffusion with Geometric Control