mlsanityData to 14 Oct 2026

Reinforcement Learning: From Algorithms To Foundation Models

arXiv 2607.17560 ↗First posted 20 Jul 2026cs.AIcited by 0

On the map: World models → Latent dynamics models and model-based RL

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Abstract (arXiv)

Reinforcement learning (RL) provides a framework for sequential decision making under explicit objectives. In its classical form, RL studies how an agent should act to maximise long-term reward in a dynamic environment. In richer settings, the problem extends beyond a single agent and fixed environment: intelligent behavior may require strategic interaction, adaptation to uncertainty, and reasoning over high-dimensional worlds. This thesis studies RL from two perspectives: algorithms in games and RL in the era of foundation models. The first part focuses on multi-agent RL in games. It examines how incentives, policies, and equilibrium concepts interact in competitive and general-sum environments, spanning two-player zero-sum games, large-scale video games, and multi-player settings with general structure. These works investigate learning in multi-agent systems and the behavior of RL methods in interactive environments. The second part studies RL with generative and foundation models, motivated by the idea that prior knowledge can enrich sequential decision making. Pretrained generative models and learned world models serve as representation tools and structured priors for planning, control, and policy optimization. The thesis develops diffusion-based world models, investigates RL for efficient video generation, explores generative models as policy classes, and studies interactive video world models in which actions shape future observations. It also addresses long-horizon modeling through architectures with memory. Together, these contributions present a unified view of RL as objective-driven adaptation in complex sequential domains. From strategic games to generative world models, the thesis highlights how RL connects decision making, environment modeling, and emerging foundation-model capabilities, offering a broader perspective on the principles underlying intelligent behavior.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Latent dynamics models and model-based RL, one of 11 directions in World models. Builds on 206 of its 398 references that are in the map. First posted on arXiv 20 Jul 2026.

Builds on

206 of 398 references.

Closest ancestors · 11

Same direction, newest first

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  4. 2023TD-MPC2: Scalable, Robust World Models for Continuous Control25 Oct
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  6. 2023Mastering Diverse Domains through World Models10 Jan
  7. 2022Transformers are Sample-Efficient World Models1 Sep
  8. 2022TransDreamer: Reinforcement Learning with Transformer World Models19 Feb
  9. 2020Mastering Atari with Discrete World Models5 Oct
  10. 2019Dream to Control: Learning Behaviors by Latent Imagination3 Dec
  11. 2018World Models27 Mar

Other references · 195

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  2. 2017Proximal Policy Optimization Algorithmscited by 15,215
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  7. 2022Flow Matching for Generative Modelingcited by 5,702
  8. 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,718
  9. 2013Auto-Encoding Variational Bayescited by 4,053
  10. 2022Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flowcited by 3,700
  11. 2015Continuous control with deep reinforcement learningcited by 3,407
  12. 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
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  5. 2014Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modelingcited by 2,367
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  7. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,261
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  9. 2022RT-1: Robotics Transformer for Real-World Control at Scalecited by 2,061
  10. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
  11. 2022DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Stepscited by 1,979
  12. 2023Consistency Modelscited by 1,822
  13. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
  14. 2020Conservative Q-Learning for Offline Reinforcement Learningcited by 1,809
  15. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,742
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  17. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,660
  18. 2020D4RL: Datasets for Deep Data-Driven Reinforcement Learningcited by 1,427
  19. 2022Diffusion Posterior Sampling for General Noisy Inverse Problemscited by 1,416
  20. 2024Transformers are SSMs: Generalized Models and Efficient Algorithms Through Structured State Space Dualitycited by 1,336
  21. 2025Kimi k1.5: Scaling Reinforcement Learning with LLMscited by 1,210
  22. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,103
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  24. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
  25. 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 985
  26. 2023Training Diffusion Models with Reinforcement Learningcited by 982
  27. 2023Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesiscited by 890
  28. 2023Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inferencecited by 846
  29. 2019Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reductioncited by 840
  30. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 809
  31. 2019Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learningcited by 782
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  33. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
  34. 2020AWAC: Accelerating Online Reinforcement Learning with Offline Datasetscited by 671
  35. 2019Behavior Regularized Offline Reinforcement Learningcited by 662
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  38. 2024Movie Gen: A Cast of Media Foundation Modelscited by 644

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