ST-Gen4D: Embedding 4D Spatiotemporal Cognition into World Model for 4D Generation
On the map: World models → Video-generation world models and simulators
Abstract (arXiv)
Generative models have achieved success in producing apparently coherent 2D videos, but remain challenging in the physical world due to lack of 4D spatiotemporal scale. Typically, existing 4D generative models directly embed macro scale constraints to enhance overall spatiotemporal consistency. However, these methods only ensure global appearance coherence and fail to reveal the local dynamics of the physical world. Our insight is that global appearance structure and local dynamic topology empower 4D spatiotemporal cognition, thereby enabling 4D generation with spatiotemporal regularities. In this work, we propose ST-Gen4D, a 4D generation framework with 4D spatiotemporal cognition-based world model. Our model is guided by four key designs: 1) Spatiotemporal representation. We encode various modalities into multiple representations as a feature basis. 2) Spatiotemporal cognition. We sculpture these representations into global appearance graph and local dynamic graph, and fuse them via semantic-bridged spatiotemporal fusion to obtain a 4D cognition graph. 3) Spatiotemporal reasoning. We utilize a world model to derive future state based on the 4D cognition. 4) Spatiotemporal generation. We leverage the derived cognition as condition to guide latent diffusion for 4D Gaussian generation. By deeply integrating 4D intrinsic cognition with generative priors, our model guarantees the structural rationality and topological consistency of 4D generation. Moreover, we propose ST-4D datasets by aggregating public 4D datasets and self-built subset. Extensive experiments demonstrate the superiority of our ST-Gen4D across 3D and 4D generation tasks.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 60 of its 62 references that are in the map. First posted on arXiv 8 May 2026.
Builds on
60 of 62 references.
Closest ancestors · 8
Same direction, newest first
- 2026InSpatio-WorldFM: An Open-Source Real-Time Generative Frame Model12 Mar
- 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos1 Jan
- 2025TeleWorld: Towards Dynamic Multimodal Synthesis with a 4D World Model31 Dec
- 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
- 2024WorldSimBench: Towards Video Generation Models as World Simulators23 Oct
- 2024Genie: Generative Interactive Environments23 Feb
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
- 2021Learning Transferable Visual Models From Natural Language Supervision26 Feb
Other references · 52
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