mlsanityData to 7 Oct 2026

SP-SLAM: Neural Real-Time Dense SLAM With Scene Priors

arXiv 2501.06469 ↗First posted 11 Jan 2025cs.CVcited by 4

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Abstract (arXiv)

Neural implicit representations have recently shown promising progress in dense Simultaneous Localization And Mapping (SLAM). However, existing works have shortcomings in terms of reconstruction quality and real-time performance, mainly due to inflexible scene representation strategy without leveraging any prior information. In this paper, we introduce SP-SLAM, a novel neural RGB-D SLAM system that performs tracking and mapping in real-time. SP-SLAM computes depth images and establishes sparse voxel-encoded scene priors near the surfaces to achieve rapid convergence of the model. Subsequently, the encoding voxels computed from single-frame depth image are fused into a global volume, which facilitates high-fidelity surface reconstruction. Simultaneously, we employ tri-planes to store scene appearance information, striking a balance between achieving high-quality geometric texture mapping and minimizing memory consumption. Furthermore, in SP-SLAM, we introduce an effective optimization strategy for mapping, allowing the system to continuously optimize the poses of all historical input frames during runtime without increasing computational overhead. We conduct extensive evaluations on five benchmark datasets (Replica, ScanNet, TUM RGB-D, Synthetic RGB-D, 7-Scenes). The results demonstrate that, compared to existing methods, we achieve superior tracking accuracy and reconstruction quality, while running at a significantly faster speed.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 37 of its 59 references that are in the map. First posted on arXiv 11 Jan 2025.

Builds on

37 of 59 references.

References · 37

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  2. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
  3. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  6. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  7. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  8. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  10. 2020Neural Sparse Voxel Fieldscited by 959
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  12. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
25 more
  1. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  2. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  3. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
  4. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  5. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  6. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
  7. 2016Direct Sparse Odometrycited by 479
  8. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  9. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  10. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  11. 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
  12. 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
  13. 2021Neural RGB-D Surface Reconstructioncited by 312
  14. 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
  15. 2020D3VO: Deep Depth, Deep Pose and Deep Uncertainty for Monocular Visual Odometrycited by 206
  16. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  17. 2022ESLAM: Efficient Dense SLAM System Based on Hybrid Representation of Signed Distance Fieldscited by 158
  18. 2018CodeSLAM - Learning a Compact, Optimisable Representation for Dense Visual SLAMcited by 151
  19. 2022Vox-Fusion: Dense Tracking and Mapping with Voxel-based Neural Implicit Representationcited by 149
  20. 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
  21. 2022NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstructioncited by 99
  22. 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
  23. 2022BNV-Fusion: Dense 3D Reconstruction using Bi-level Neural Volume Fusioncited by 29
  24. 2022MonoNeuralFusion: Online Monocular Neural 3D Reconstruction with Geometric Priorscited by 17
  25. 2022VRNet: Learning the Rectified Virtual Corresponding Points for 3D Point Cloud Registrationcited by 8

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Citing papers per year: 2025: 2; 2026: 2.

4 papers.