MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Views
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Abstract (arXiv)
Current monocular 3D scene reconstruction (3DR) works are either fully-supervised, or not generalizable, or implicit in 3D representation. We propose a novel framework - MonoSelfRecon that for the first time achieves explicit 3D mesh reconstruction for generalizable indoor scenes with monocular RGB views by purely self-supervision on voxel-SDF (signed distance function). MonoSelfRecon follows an Autoencoder-based architecture, decodes voxel-SDF and a generalizable Neural Radiance Field (NeRF), which is used to guide voxel-SDF in self-supervision. We propose novel self-supervised losses, which not only support pure self-supervision, but can be used together with supervised signals to further boost supervised training. Our experiments show that "MonoSelfRecon" trained in pure self-supervision outperforms current best self-supervised indoor depth estimation models and is comparable to 3DR models trained in fully supervision with depth annotations. MonoSelfRecon is not restricted by specific model design, which can be used to any models with voxel-SDF for purely self-supervised manner.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 43 of its 57 references that are in the map. First posted on arXiv 10 Apr 2024.
Builds on
43 of 57 references.
References · 43
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31 more
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Built on by
Citing papers per year: 2024: 1; 2025: 4; 2026: 1.
6 papers.
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2025DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenescited by 10
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splattingcited by 6
- 2024SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splatscited by 5
- 2025DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splattingcited by 5
- 2026Learnable Multi-level Discrete Wavelet Transforms for 3D Gaussian Splatting Frequency Modulationcited by 1
- 2026Learnable Multi-level Discrete Wavelet Transforms for 3D Gaussian Splatting Frequency Modulation15 Feb 2026
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splatting21 Jul 2025
- 2025From Coarse to Fine: Learnable Discrete Wavelet Transforms for Efficient 3D Gaussian Splatting29 Jun 2025
- 2025DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenes15 Mar 2025
- 2024SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splats23 Nov 2024